Пример #1
0
        // Update is called once per frame
        void Update()
        {
            if (webCamTextureToMatHelper.isPlaying() && webCamTextureToMatHelper.didUpdateThisFrame())
            {
                Mat rgbaMat = webCamTextureToMatHelper.GetMat();


                Imgproc.cvtColor(rgbaMat, rgbMat, Imgproc.COLOR_RGBA2RGB);

                //first find blue objects
                Imgproc.cvtColor(rgbMat, hsvMat, Imgproc.COLOR_RGB2HSV);
                Core.inRange(hsvMat, blue.getHSVmin(), blue.getHSVmax(), thresholdMat);
                morphOps(thresholdMat);
                trackFilteredObject(blue, thresholdMat, hsvMat, rgbMat);
                //then yellows
                Imgproc.cvtColor(rgbMat, hsvMat, Imgproc.COLOR_RGB2HSV);
                Core.inRange(hsvMat, yellow.getHSVmin(), yellow.getHSVmax(), thresholdMat);
                morphOps(thresholdMat);
                trackFilteredObject(yellow, thresholdMat, hsvMat, rgbMat);
                //then reds
                Imgproc.cvtColor(rgbMat, hsvMat, Imgproc.COLOR_RGB2HSV);
                Core.inRange(hsvMat, red.getHSVmin(), red.getHSVmax(), thresholdMat);
                morphOps(thresholdMat);
                trackFilteredObject(red, thresholdMat, hsvMat, rgbMat);
                //then greens
                Imgproc.cvtColor(rgbMat, hsvMat, Imgproc.COLOR_RGB2HSV);
                Core.inRange(hsvMat, green.getHSVmin(), green.getHSVmax(), thresholdMat);
                morphOps(thresholdMat);
                trackFilteredObject(green, thresholdMat, hsvMat, rgbMat);

                Imgproc.putText(rgbMat, "W:" + rgbMat.width() + " H:" + rgbMat.height() + " SO:" + Screen.orientation, new Point(5, rgbMat.rows() - 10), Core.FONT_HERSHEY_SIMPLEX, 1.0, new Scalar(255, 255, 255, 255), 2, Imgproc.LINE_AA, false);

                Utils.matToTexture2D(rgbMat, texture, webCamTextureToMatHelper.GetBufferColors());
            }
        }
Пример #2
0
        // Update is called once per frame
        void Update()
        {
            if (webCamTextureToMatHelper.isPlaying() && webCamTextureToMatHelper.didUpdateThisFrame())
            {
                Mat rgbaMat = webCamTextureToMatHelper.GetMat();

                Imgproc.cvtColor(rgbaMat, grayMat, Imgproc.COLOR_RGBA2GRAY);

                using (Mat circles = new Mat()) {
                    Imgproc.HoughCircles(grayMat, circles, Imgproc.CV_HOUGH_GRADIENT, 2, 10, 160, 50, 10, 40);
                    Point pt = new Point();

                    for (int i = 0; i < circles.cols(); i++)
                    {
                        double[] data = circles.get(0, i);
                        pt.x = data [0];
                        pt.y = data [1];
                        double rho = data [2];
                        Imgproc.circle(rgbaMat, pt, (int)rho, new Scalar(255, 0, 0, 255), 5);
                    }
                }

                Imgproc.putText(rgbaMat, "W:" + rgbaMat.width() + " H:" + rgbaMat.height() + " SO:" + Screen.orientation, new Point(5, rgbaMat.rows() - 10), Core.FONT_HERSHEY_SIMPLEX, 1.0, new Scalar(255, 255, 255, 255), 2, Imgproc.LINE_AA, false);

                Utils.matToTexture2D(rgbaMat, texture, webCamTextureToMatHelper.GetBufferColors());
            }
        }
Пример #3
0
        // Update is called once per frame
        void Update()
        {
            if (!isPlaying)
            {
                cube.transform.Rotate(new Vector3(90, 90, 0) * Time.deltaTime, Space.Self);

                Mat rgbaMat = webCamTextureToMatHelper.GetMat();

                Utils.matToTexture2D(rgbaMat, texture, webCamTextureToMatHelper.GetBufferColors());
            }


            if (isPlaying)
            {
                //Loop play
                if (capture.get(Videoio.CAP_PROP_POS_FRAMES) >= capture.get(Videoio.CAP_PROP_FRAME_COUNT))
                {
                    capture.set(Videoio.CAP_PROP_POS_FRAMES, 0);
                }

                if (capture.grab())
                {
                    capture.retrieve(previewRgbMat, 0);

                    Imgproc.rectangle(previewRgbMat, new Point(0, 0), new Point(previewRgbMat.cols(), previewRgbMat.rows()), new Scalar(0, 0, 255), 3);

                    Imgproc.cvtColor(previewRgbMat, previewRgbMat, Imgproc.COLOR_BGR2RGB);
                    Utils.fastMatToTexture2D(previewRgbMat, previrwTexture);
                }
            }
        }
        // Update is called once per frame
        void Update()
        {
            if (webCamTextureToMatHelper.isPlaying() && webCamTextureToMatHelper.didUpdateThisFrame())
            {
                Mat rgbaMat = webCamTextureToMatHelper.GetMat();

                Imgproc.cvtColor(rgbaMat, grayMat, Imgproc.COLOR_RGBA2GRAY);
                Imgproc.equalizeHist(grayMat, grayMat);


                if (cascade != null)
                {
                    cascade.detectMultiScale(grayMat, faces, 1.1, 2, 2,  // TODO: objdetect.CV_HAAR_SCALE_IMAGE
                                             new Size(grayMat.cols() * 0.2, grayMat.rows() * 0.2), new Size());
                }


                OpenCVForUnity.Rect[] rects = faces.toArray();
                for (int i = 0; i < rects.Length; i++)
                {
                    //              Debug.Log ("detect faces " + rects [i]);

                    Imgproc.rectangle(rgbaMat, new Point(rects [i].x, rects [i].y), new Point(rects [i].x + rects [i].width, rects [i].y + rects [i].height), new Scalar(255, 0, 0, 255), 2);
                }

//              Imgproc.putText (rgbaMat, "W:" + rgbaMat.width () + " H:" + rgbaMat.height () + " SO:" + Screen.orientation, new Point (5, rgbaMat.rows () - 10), Core.FONT_HERSHEY_SIMPLEX, 1.0, new Scalar (255, 255, 255, 255), 2, Imgproc.LINE_AA, false);

                Utils.matToTexture2D(rgbaMat, texture, webCamTextureToMatHelper.GetBufferColors());
            }
        }
        // Update is called once per frame
        void Update()
        {
            if (webCamTextureToMatHelper.isPlaying() && webCamTextureToMatHelper.didUpdateThisFrame())
            {
                Mat rgbaMat = webCamTextureToMatHelper.GetMat();

                Imgproc.putText(rgbaMat, "W:" + rgbaMat.width() + " H:" + rgbaMat.height() + " SO:" + Screen.orientation, new Point(5, rgbaMat.rows() - 10), Core.FONT_HERSHEY_SIMPLEX, 1.0, new Scalar(255, 255, 255, 255), 2, Imgproc.LINE_AA, false);

                Utils.matToTexture2D(rgbaMat, texture, webCamTextureToMatHelper.GetBufferColors());
            }
        }
        // Update is called once per frame
        void Update()
        {
            if (webCamTextureToMatHelper.isPlaying() && webCamTextureToMatHelper.didUpdateThisFrame())
            {
                Mat rgbaMat = webCamTextureToMatHelper.GetMat();

                Imgproc.cvtColor(rgbaMat, rgbMat, Imgproc.COLOR_RGBA2RGB);
                backgroundSubstractorMOG2.apply(rgbMat, fgmaskMat);

                Core.bitwise_not(fgmaskMat, fgmaskMat);
                rgbaMat.setTo(new Scalar(0, 0, 0, 0), fgmaskMat);

                Utils.matToTexture2D(rgbaMat, texture, webCamTextureToMatHelper.GetBufferColors());
            }
        }
Пример #7
0
        // Update is called once per frame
        void Update()
        {
            #if ((UNITY_ANDROID || UNITY_IOS) && !UNITY_EDITOR)
            //Touch
            int touchCount = Input.touchCount;
            if (touchCount == 1)
            {
                Touch t = Input.GetTouch(0);
                if (t.phase == TouchPhase.Ended && !EventSystem.current.IsPointerOverGameObject(t.fingerId))
                {
                    storedTouchPoint = new Point(t.position.x, t.position.y);
                    //Debug.Log ("touch X " + t.position.x);
                    //Debug.Log ("touch Y " + t.position.y);
                }
            }
            #else
            //Mouse
            if (Input.GetMouseButtonUp(0) && !EventSystem.current.IsPointerOverGameObject())
            {
                storedTouchPoint = new Point(Input.mousePosition.x, Input.mousePosition.y);
                //Debug.Log ("mouse X " + Input.mousePosition.x);
                //Debug.Log ("mouse Y " + Input.mousePosition.y);
            }
            #endif

            if (webCamTextureToMatHelper.isPlaying() && webCamTextureToMatHelper.didUpdateThisFrame())
            {
                Mat rgbaMat = webCamTextureToMatHelper.GetMat();

                if (storedTouchPoint != null)
                {
                    onTouch(rgbaMat, convertScreenPoint(storedTouchPoint, gameObject, Camera.main));
                    storedTouchPoint = null;
                }

                handPoseEstimationProcess(rgbaMat);

                Imgproc.putText(rgbaMat, "Please touch the area of the open hand.", new Point(5, rgbaMat.rows() - 10), Core.FONT_HERSHEY_SIMPLEX, 1.0, new Scalar(255, 255, 255, 255), 2, Imgproc.LINE_AA, false);

//              Imgproc.putText (rgbaMat, "W:" + rgbaMat.width () + " H:" + rgbaMat.height () + " SO:" + Screen.orientation, new Point (5, rgbaMat.rows () - 10), Core.FONT_HERSHEY_SIMPLEX, 1.0, new Scalar (255, 255, 255, 255), 2, Imgproc.LINE_AA, false);

                Utils.matToTexture2D(rgbaMat, texture, webCamTextureToMatHelper.GetBufferColors());
            }
        }
        // Update is called once per frame
        void Update()
        {
            if (webCamTextureToMatHelper.isPlaying() && webCamTextureToMatHelper.didUpdateThisFrame())
            {
                Mat rgbaMat = webCamTextureToMatHelper.GetMat();

                #if ((UNITY_ANDROID || UNITY_IOS) && !UNITY_EDITOR)
                //Touch
                int touchCount = Input.touchCount;
                if (touchCount == 1)
                {
                    Touch t = Input.GetTouch(0);
                    if (t.phase == TouchPhase.Ended)
                    {
                        onTouch(rgbaMat, convertScreenPoint(new Point(t.position.x, t.position.y), gameObject, Camera.main));
                        //                                  Debug.Log ("touch X " + t.position.x);
                        //                                  Debug.Log ("touch Y " + t.position.y);
                    }
                }
                #else
                //Mouse
                if (Input.GetMouseButtonUp(0))
                {
                    onTouch(rgbaMat, convertScreenPoint(new Point(Input.mousePosition.x, Input.mousePosition.y), gameObject, Camera.main));
                    //                                              Debug.Log ("mouse X " + Input.mousePosition.x);
                    //                                              Debug.Log ("mouse Y " + Input.mousePosition.y);
                }
                #endif


                handPoseEstimationProcess(rgbaMat);

                Imgproc.putText(rgbaMat, "PLEASE TOUCH HAND POINTS", new Point(5, rgbaMat.rows() - 10), Core.FONT_HERSHEY_SIMPLEX, 1.0, new Scalar(255, 255, 255, 255), 2, Imgproc.LINE_AA, false);


//              Imgproc.putText (rgbaMat, "W:" + rgbaMat.width () + " H:" + rgbaMat.height () + " SO:" + Screen.orientation, new Point (5, rgbaMat.rows () - 10), Core.FONT_HERSHEY_SIMPLEX, 1.0, new Scalar (255, 255, 255, 255), 2, Imgproc.LINE_AA, false);

                Utils.matToTexture2D(rgbaMat, texture, webCamTextureToMatHelper.GetBufferColors());
            }
        }
Пример #9
0
        // Update is called once per frame
        void Update()
        {
            if (webCamTextureToMatHelper.isPlaying() && webCamTextureToMatHelper.didUpdateThisFrame())
            {
                Mat rgbaMat = webCamTextureToMatHelper.GetMat();

                Imgproc.cvtColor(rgbaMat, hsvMat, Imgproc.COLOR_RGBA2RGB);
                Imgproc.cvtColor(hsvMat, hsvMat, Imgproc.COLOR_RGB2HSV);


                Point[] points = roiPointList.ToArray();

                if (roiPointList.Count == 4)
                {
                    using (Mat backProj = new Mat()) {
                        Imgproc.calcBackProject(new List <Mat> (new Mat[] { hsvMat }), new MatOfInt(0), roiHistMat, backProj, new MatOfFloat(0, 180), 1.0);

                        RotatedRect r = Video.CamShift(backProj, roiRect, termination);
                        r.points(points);
                    }

                    #if ((UNITY_ANDROID || UNITY_IOS) && !UNITY_EDITOR)
                    //Touch
                    int touchCount = Input.touchCount;
                    if (touchCount == 1)
                    {
                        if (Input.GetTouch(0).phase == TouchPhase.Ended)
                        {
                            roiPointList.Clear();
                        }
                    }
                    #else
                    if (Input.GetMouseButtonUp(0))
                    {
                        roiPointList.Clear();
                    }
                    #endif
                }


                if (roiPointList.Count < 4)
                {
                    #if ((UNITY_ANDROID || UNITY_IOS) && !UNITY_EDITOR)
                    //Touch
                    int touchCount = Input.touchCount;
                    if (touchCount == 1)
                    {
                        Touch t = Input.GetTouch(0);
                        if (t.phase == TouchPhase.Ended)
                        {
                            roiPointList.Add(convertScreenPoint(new Point(t.position.x, t.position.y), gameObject, Camera.main));
                            //                                  Debug.Log ("touch X " + t.position.x);
                            //                                  Debug.Log ("touch Y " + t.position.y);

                            if (!(new OpenCVForUnity.Rect(0, 0, hsvMat.width(), hsvMat.height()).contains(roiPointList [roiPointList.Count - 1])))
                            {
                                roiPointList.RemoveAt(roiPointList.Count - 1);
                            }
                        }
                    }
                    #else
                    //Mouse
                    if (Input.GetMouseButtonUp(0))
                    {
                        roiPointList.Add(convertScreenPoint(new Point(Input.mousePosition.x, Input.mousePosition.y), gameObject, Camera.main));
                        //                                              Debug.Log ("mouse X " + Input.mousePosition.x);
                        //                                              Debug.Log ("mouse Y " + Input.mousePosition.y);

                        if (!(new OpenCVForUnity.Rect(0, 0, hsvMat.width(), hsvMat.height()).contains(roiPointList [roiPointList.Count - 1])))
                        {
                            roiPointList.RemoveAt(roiPointList.Count - 1);
                        }
                    }
                    #endif


                    if (roiPointList.Count == 4)
                    {
                        using (MatOfPoint roiPointMat = new MatOfPoint(roiPointList.ToArray())) {
                            roiRect = Imgproc.boundingRect(roiPointMat);
                        }


                        if (roiHistMat != null)
                        {
                            roiHistMat.Dispose();
                            roiHistMat = null;
                        }
                        roiHistMat = new Mat();

                        using (Mat roiHSVMat = new Mat(hsvMat, roiRect))
                            using (Mat maskMat = new Mat()) {
                                Imgproc.calcHist(new List <Mat> (new Mat[] { roiHSVMat }), new MatOfInt(0), maskMat, roiHistMat, new MatOfInt(16), new MatOfFloat(0, 180));
                                Core.normalize(roiHistMat, roiHistMat, 0, 255, Core.NORM_MINMAX);

                                //                                                      Debug.Log ("roiHist " + roiHistMat.ToString ());
                            }
                    }
                }

                if (points.Length < 4)
                {
                    for (int i = 0; i < points.Length; i++)
                    {
                        Imgproc.circle(rgbaMat, points [i], 6, new Scalar(0, 0, 255, 255), 2);
                    }
                }
                else
                {
                    for (int i = 0; i < 4; i++)
                    {
                        Imgproc.line(rgbaMat, points [i], points [(i + 1) % 4], new Scalar(255, 0, 0, 255), 2);
                    }

                    Imgproc.rectangle(rgbaMat, roiRect.tl(), roiRect.br(), new Scalar(0, 255, 0, 255), 2);
                }

                Imgproc.putText(rgbaMat, "PLEASE TOUCH 4 POINTS", new Point(5, rgbaMat.rows() - 10), Core.FONT_HERSHEY_SIMPLEX, 1.0, new Scalar(255, 255, 255, 255), 2, Imgproc.LINE_AA, false);


//              Imgproc.putText (rgbaMat, "W:" + rgbaMat.width () + " H:" + rgbaMat.height () + " SO:" + Screen.orientation, new Point (5, rgbaMat.rows () - 10), Core.FONT_HERSHEY_SIMPLEX, 1.0, new Scalar (255, 255, 255, 255), 2, Imgproc.LINE_AA, false);

                Utils.matToTexture2D(rgbaMat, texture, webCamTextureToMatHelper.GetBufferColors());
            }
        }
Пример #10
0
        // Update is called once per frame
        void Update()
        {
            if (webCamTextureToMatHelper.isPlaying() && webCamTextureToMatHelper.didUpdateThisFrame())
            {
                Mat rgbaMat = webCamTextureToMatHelper.GetMat();

                if (mMOP2fptsPrev.rows() == 0)
                {
                    // first time through the loop so we need prev and this mats
                    // plus prev points
                    // get this mat
                    Imgproc.cvtColor(rgbaMat, matOpFlowThis, Imgproc.COLOR_RGBA2GRAY);

                    // copy that to prev mat
                    matOpFlowThis.copyTo(matOpFlowPrev);

                    // get prev corners
                    Imgproc.goodFeaturesToTrack(matOpFlowPrev, MOPcorners, iGFFTMax, 0.05, 20);
                    mMOP2fptsPrev.fromArray(MOPcorners.toArray());

                    // get safe copy of this corners
                    mMOP2fptsPrev.copyTo(mMOP2fptsSafe);
                }
                else
                {
                    // we've been through before so
                    // this mat is valid. Copy it to prev mat
                    matOpFlowThis.copyTo(matOpFlowPrev);

                    // get this mat
                    Imgproc.cvtColor(rgbaMat, matOpFlowThis, Imgproc.COLOR_RGBA2GRAY);

                    // get the corners for this mat
                    Imgproc.goodFeaturesToTrack(matOpFlowThis, MOPcorners, iGFFTMax, 0.05, 20);
                    mMOP2fptsThis.fromArray(MOPcorners.toArray());

                    // retrieve the corners from the prev mat
                    // (saves calculating them again)
                    mMOP2fptsSafe.copyTo(mMOP2fptsPrev);

                    // and save this corners for next time through

                    mMOP2fptsThis.copyTo(mMOP2fptsSafe);
                }


                /*
                 *  Parameters:
                 *      prevImg first 8-bit input image
                 *      nextImg second input image
                 *      prevPts vector of 2D points for which the flow needs to be found; point coordinates must be single-precision floating-point numbers.
                 *      nextPts output vector of 2D points (with single-precision floating-point coordinates) containing the calculated new positions of input features in the second image; when OPTFLOW_USE_INITIAL_FLOW flag is passed, the vector must have the same size as in the input.
                 *      status output status vector (of unsigned chars); each element of the vector is set to 1 if the flow for the corresponding features has been found, otherwise, it is set to 0.
                 *      err output vector of errors; each element of the vector is set to an error for the corresponding feature, type of the error measure can be set in flags parameter; if the flow wasn't found then the error is not defined (use the status parameter to find such cases).
                 */
                Video.calcOpticalFlowPyrLK(matOpFlowPrev, matOpFlowThis, mMOP2fptsPrev, mMOP2fptsThis, mMOBStatus, mMOFerr);

                if (!mMOBStatus.empty())
                {
                    List <Point> cornersPrev = mMOP2fptsPrev.toList();
                    List <Point> cornersThis = mMOP2fptsThis.toList();
                    List <byte>  byteStatus  = mMOBStatus.toList();

                    int x = 0;
                    int y = byteStatus.Count - 1;

                    for (x = 0; x < y; x++)
                    {
                        if (byteStatus [x] == 1)
                        {
                            Point pt  = cornersThis [x];
                            Point pt2 = cornersPrev [x];

                            Imgproc.circle(rgbaMat, pt, 5, colorRed, iLineThickness - 1);

                            Imgproc.line(rgbaMat, pt, pt2, colorRed, iLineThickness);
                        }
                    }
                }

//              Imgproc.putText (rgbaMat, "W:" + rgbaMat.width () + " H:" + rgbaMat.height () + " SO:" + Screen.orientation, new Point (5, rgbaMat.rows () - 10), Core.FONT_HERSHEY_SIMPLEX, 1.0, new Scalar (255, 255, 255, 255), 2, Imgproc.LINE_AA, false);

                Utils.matToTexture2D(rgbaMat, texture, webCamTextureToMatHelper.GetBufferColors());
            }
        }
        // Update is called once per frame
        void Update()
        {
            if (webCamTextureToMatHelper.isPlaying() && webCamTextureToMatHelper.didUpdateThisFrame())
            {
                Mat rgbaMat = webCamTextureToMatHelper.GetMat();

                Imgproc.cvtColor(rgbaMat, rgbMat, Imgproc.COLOR_RGBA2RGB);

                // detect markers and estimate pose
                Aruco.detectMarkers(rgbMat, dictionary, corners, ids, detectorParams, rejected);
                //          Aruco.detectMarkers (imgMat, dictionary, corners, ids);
                if (estimatePose && ids.total() > 0)
                {
                    Aruco.estimatePoseSingleMarkers(corners, markerLength, camMatrix, distCoeffs, rvecs, tvecs);
                }


                // draw results
                if (ids.total() > 0)
                {
                    Aruco.drawDetectedMarkers(rgbMat, corners, ids, new Scalar(255, 0, 0));

                    if (estimatePose)
                    {
                        for (int i = 0; i < ids.total(); i++)
                        {
                            Aruco.drawAxis(rgbMat, camMatrix, distCoeffs, rvecs, tvecs, markerLength * 0.5f);

                            //This sample can display ARObject on only first detected marker.
                            if (i == 0)
                            {
                                Calib3d.Rodrigues(rvecs, rotMat);


                                transformationM.SetRow(0, new Vector4((float)rotMat.get(0, 0) [0], (float)rotMat.get(0, 1) [0], (float)rotMat.get(0, 2) [0], (float)tvecs.get(0, 0) [0]));
                                transformationM.SetRow(1, new Vector4((float)rotMat.get(1, 0) [0], (float)rotMat.get(1, 1) [0], (float)rotMat.get(1, 2) [0], (float)tvecs.get(0, 0) [1]));
                                transformationM.SetRow(2, new Vector4((float)rotMat.get(2, 0) [0], (float)rotMat.get(2, 1) [0], (float)rotMat.get(2, 2) [0], (float)tvecs.get(0, 0) [2]));
                                transformationM.SetRow(3, new Vector4(0, 0, 0, 1));

                                if (shouldMoveARCamera)
                                {
                                    ARM = ARGameObject.transform.localToWorldMatrix * invertZM * transformationM.inverse * invertYM;
//                                                              Debug.Log ("ARM " + ARM.ToString ());

                                    ARUtils.SetTransformFromMatrix(ARCamera.transform, ref ARM);
                                }
                                else
                                {
                                    ARM = ARCamera.transform.localToWorldMatrix * invertYM * transformationM * invertZM;
//                                                              Debug.Log ("ARM " + ARM.ToString ());

                                    ARUtils.SetTransformFromMatrix(ARGameObject.transform, ref ARM);
                                }
                            }
                        }
                    }
                }

                if (showRejected && rejected.Count > 0)
                {
                    Aruco.drawDetectedMarkers(rgbMat, rejected, new Mat(), new Scalar(0, 0, 255));
                }


                Imgproc.putText(rgbaMat, "W:" + rgbaMat.width() + " H:" + rgbaMat.height() + " SO:" + Screen.orientation, new Point(5, rgbaMat.rows() - 10), Core.FONT_HERSHEY_SIMPLEX, 1.0, new Scalar(255, 255, 255, 255), 2, Imgproc.LINE_AA, false);

                Utils.matToTexture2D(rgbMat, texture, webCamTextureToMatHelper.GetBufferColors());
            }
        }
Пример #12
0
        // Update is called once per frame
        void Update()
        {
            if (webCamTextureToMatHelper.isPlaying() && webCamTextureToMatHelper.didUpdateThisFrame())
            {
                Mat rgbaMat = webCamTextureToMatHelper.GetMat();

                Imgproc.cvtColor(rgbaMat, grayMat, Imgproc.COLOR_RGBA2GRAY);

                //                      Utils.webCamTextureToMat (webCamTexture, grayMat, colors);


                bgMat.copyTo(dstMat);


                Imgproc.GaussianBlur(grayMat, lineMat, new Size(3, 3), 0);



                grayMat.get(0, 0, grayPixels);

                for (int i = 0; i < grayPixels.Length; i++)
                {
                    maskPixels [i] = 0;

                    if (grayPixels [i] < 70)
                    {
                        grayPixels [i] = 0;

                        maskPixels [i] = 1;
                    }
                    else if (70 <= grayPixels [i] && grayPixels [i] < 120)
                    {
                        grayPixels [i] = 100;
                    }
                    else
                    {
                        grayPixels [i] = 255;

                        maskPixels [i] = 1;
                    }
                }

                grayMat.put(0, 0, grayPixels);

                maskMat.put(0, 0, maskPixels);

                grayMat.copyTo(dstMat, maskMat);



                Imgproc.Canny(lineMat, lineMat, 20, 120);

                lineMat.copyTo(maskMat);

                Core.bitwise_not(lineMat, lineMat);

                lineMat.copyTo(dstMat, maskMat);

//          Imgproc.putText (dstMat, "W:" + dstMat.width () + " H:" + dstMat.height () + " SO:" + Screen.orientation, new Point (5, dstMat.rows () - 10), Core.FONT_HERSHEY_SIMPLEX, 1.0, new Scalar (0), 2, Imgproc.LINE_AA, false);


                //      Imgproc.cvtColor(dstMat,rgbaMat,Imgproc.COLOR_GRAY2RGBA);
                //              Utils.matToTexture2D (rgbaMat, texture);

                Utils.matToTexture2D(dstMat, texture, webCamTextureToMatHelper.GetBufferColors());
            }
        }