Пример #1
0
        //javadoc: detectRegions(image, er_filter1, er_filter2, groups_rects)
        public static void detectRegions(Mat image, ERFilter er_filter1, ERFilter er_filter2, MatOfRect groups_rects)
        {
            if (image != null)
            {
                image.ThrowIfDisposed();
            }
            if (er_filter1 != null)
            {
                er_filter1.ThrowIfDisposed();
            }
            if (er_filter2 != null)
            {
                er_filter2.ThrowIfDisposed();
            }
            if (groups_rects != null)
            {
                groups_rects.ThrowIfDisposed();
            }
#if UNITY_PRO_LICENSE || ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
            Mat groups_rects_mat = groups_rects;
            text_Text_detectRegions_13(image.nativeObj, er_filter1.getNativeObjAddr(), er_filter2.getNativeObjAddr(), groups_rects_mat.nativeObj);

            return;
#else
            return;
#endif
        }
Пример #2
0
        //
        // C++:  void cv::text::detectRegions(Mat image, Ptr_ERFilter er_filter1, Ptr_ERFilter er_filter2, vector_vector_Point& regions)
        //

        //javadoc: detectRegions(image, er_filter1, er_filter2, regions)
        public static void detectRegions(Mat image, ERFilter er_filter1, ERFilter er_filter2, List <MatOfPoint> regions)
        {
            if (image != null)
            {
                image.ThrowIfDisposed();
            }
            if (er_filter1 != null)
            {
                er_filter1.ThrowIfDisposed();
            }
            if (er_filter2 != null)
            {
                er_filter2.ThrowIfDisposed();
            }
#if UNITY_PRO_LICENSE || ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
            Mat regions_mat = new Mat();
            text_Text_detectRegions_14(image.nativeObj, er_filter1.getNativeObjAddr(), er_filter2.getNativeObjAddr(), regions_mat.nativeObj);
            Converters.Mat_to_vector_vector_Point(regions_mat, regions);
            regions_mat.release();
            return;
#else
            return;
#endif
        }