void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.PCTSignatures))
            {
                LogError("owner is not initialized. Add Action \"newPCTSignatures\".");
                return;
            }
            OpenCVForUnity.Xfeatures2dModule.PCTSignatures wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.PCTSignatures, OpenCVForUnity.Xfeatures2dModule.PCTSignatures>(owner);

            wrapped_owner.setIterationCount(iterationCount.Value);
        }