void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.Model))
            {
                LogError("owner is not initialized. Add Action \"newModel\".");
                return;
            }
            OpenCVForUnity.DnnModule.Model wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Model, OpenCVForUnity.DnnModule.Model>(owner);

            if (!(mean.Value is OpenCVForUnityPlayMakerActions.Scalar))
            {
                LogError("mean is not initialized. Add Action \"newScalar\".");
                return;
            }
            OpenCVForUnity.CoreModule.Scalar wrapped_mean = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Scalar, OpenCVForUnity.CoreModule.Scalar>(mean);

            if (!(storeResult.Value is OpenCVForUnityPlayMakerActions.Model))
            {
                storeResult.Value = new OpenCVForUnityPlayMakerActions.Model();
            }
            ((OpenCVForUnityPlayMakerActions.Model)storeResult.Value).wrappedObject = wrapped_owner.setInputMean(wrapped_mean);
        }
Пример #2
0
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.Model))
            {
                LogError("owner is not initialized. Add Action \"newModel\".");
                return;
            }
            OpenCVForUnity.DnnModule.Model wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Model, OpenCVForUnity.DnnModule.Model>(owner);

            if (!(storeResult.Value is OpenCVForUnityPlayMakerActions.Model))
            {
                storeResult.Value = new OpenCVForUnityPlayMakerActions.Model();
            }
            ((OpenCVForUnityPlayMakerActions.Model)storeResult.Value).wrappedObject = wrapped_owner.setInputMean(new OpenCVForUnity.CoreModule.Scalar((double)mean_v0.Value, (double)mean_v1.Value, (double)mean_v2.Value, (double)mean_v3.Value));
        }