public void Loop() { AudioHandler audio = new AudioHandler(stream); while (AudioHandler.Running) { Thread.Sleep(200); } }
public void Loop() { int count = 0; while (true) { Socket sock = listening.Accept(); Console.WriteLine("Accept () is OK..."); count++; Console.WriteLine("Connection #" + count + " is established and awaiting data..."); AudioHandler handler = new AudioHandler(new NetworkStream(sock)); } }