Пример #1
0
 /// <summary>
 /// Initializes a new instance of the <see cref="PrismaticUniversal"/> class on
 /// the specified <see cref="JointGroup"/>.
 /// </summary>
 /// <param name="world">The world on which to place the joint.</param>
 /// <param name="group">The joint group that will contain the joint.</param>
 public PrismaticUniversal(World world, JointGroup group)
     : base(NativeMethods.dJointCreatePU(world.Id, dJointGroupID.Null), world, group)
 {
     limitMotor1 = new PrismaticUniversalLimitMotor(this, 0);
     limitMotor2 = new PrismaticUniversalLimitMotor(this, 1);
     limitMotor3 = new PrismaticUniversalLimitMotor(this, 2);
 }
Пример #2
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 /// <summary>
 /// Initializes a new instance of the <see cref="LinearMotor"/> class on
 /// the specified <see cref="JointGroup"/>.
 /// </summary>
 /// <param name="world">The world on which to place the joint.</param>
 /// <param name="group">The joint group that will contain the joint.</param>
 public LinearMotor(World world, JointGroup group)
     : base(NativeMethods.dJointCreateLMotor(world.Id, dJointGroupID.Null), world, group)
 {
     limitMotor1 = new LinearMotorLimitMotor(this, 0);
     limitMotor2 = new LinearMotorLimitMotor(this, 1);
     limitMotor3 = new LinearMotorLimitMotor(this, 2);
 }
Пример #3
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 /// <summary>
 /// Initializes a new instance of the <see cref="Piston"/> class on
 /// the specified <see cref="JointGroup"/>.
 /// </summary>
 /// <param name="world">The world on which to place the joint.</param>
 /// <param name="group">The joint group that will contain the joint.</param>
 public Piston(World world, JointGroup group)
     : base(NativeMethods.dJointCreatePiston(world.Id, dJointGroupID.Null), world, group)
 {
     limitMotorP = new PistonLimitMotor(this, 0);
     limitMotorR = new PistonLimitMotor(this, 1);
 }
Пример #4
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 /// <summary>
 /// Initializes a new instance of the <see cref="PrismaticRotoide"/> class on
 /// the specified <see cref="JointGroup"/>.
 /// </summary>
 /// <param name="world">The world on which to place the joint.</param>
 /// <param name="group">The joint group that will contain the joint.</param>
 public PrismaticRotoide(World world, JointGroup group)
     : base(NativeMethods.dJointCreatePR(world.Id, dJointGroupID.Null), world, group)
 {
     limitMotor1 = new PrismaticRotoideLimitMotor(this, 0);
     limitMotor2 = new PrismaticRotoideLimitMotor(this, 1);
 }
Пример #5
0
 /// <summary>
 /// Initializes a new instance of the <see cref="Slider"/> class on
 /// the specified <see cref="JointGroup"/>.
 /// </summary>
 /// <param name="world">The world on which to place the joint.</param>
 /// <param name="group">The joint group that will contain the joint.</param>
 public Slider(World world, JointGroup group)
     : base(NativeMethods.dJointCreateSlider(world.Id, dJointGroupID.Null), world, group)
 {
     limitMotor = new SliderLimitMotor(this, 0);
 }
Пример #6
0
 /// <summary>
 /// Initializes a new instance of the <see cref="Hinge"/> class on
 /// the specified <see cref="JointGroup"/>.
 /// </summary>
 /// <param name="world">The world on which to place the joint.</param>
 /// <param name="group">The joint group that will contain the joint.</param>
 public Hinge(World world, JointGroup group)
     : base(NativeMethods.dJointCreateHinge(world.Id, dJointGroupID.Null), world, group)
 {
     limitMotor = new HingeLimitMotor(this, 0);
 }