Пример #1
0
        // 进程管理函数
        #region 创建进程Create
        // 创建进程
        public void create(Free _free, Ready _ready, Label[] label_storage, Storage _storage, CPU _cpu, string instructions)  // 创建进程时输入指令
        {
            // 申请空白进程控制块,得到空闲PCB的内部标识符
            int pcb_num = _cpu.getPcbFromFreequeue(_free, _cpu);

            if (pcb_num == 0)
            {
                MessageBox.Show("无可用空闲PCB块", "创建进程失败", MessageBoxButtons.OKCancel, MessageBoxIcon.Exclamation);
            }
            else
            {
                // 主存申请,程序装入模拟主存
                _storage.allocate(pcb_num, instructions, _storage, label_storage);

                // 更改进程状态为ready
                _cpu.tempPCB.state = ProcessState.ready;

                // 将进程链入就绪队列
                // 如果是第一个
                if (_ready.num == 0)
                {
                    _ready.PCBqueue[_ready.num] = _cpu.tempPCB;
                    // 创建进程时,将所有指令存在instructions字符串中
                    _ready.PCBqueue[_ready.num].instructions = instructions;
                    _ready.num++;
                }
                else if (_ready.num >= 1 && _ready.num < 8)
                {
                    _ready.PCBqueue[_ready.num] = _cpu.tempPCB;
                    // 创建进程时,将所有指令存在instructions字符串中
                    _ready.PCBqueue[_ready.num].instructions = instructions;
                    // 修改next,使头尾相接,成环形链
                    //_ready.PCBqueue[_ready.num - 1].next = _ready.num;
                    //_ready.PCBqueue[_ready.num].next = 0;
                    _ready.num++;
                }
                else
                {
                    MessageBox.Show(_ready.num.ToString(), "创建进程失败", MessageBoxButtons.OKCancel, MessageBoxIcon.Exclamation);
                }
            }
        }
Пример #2
0
 // 占用完毕设备,回收设备,将进程插入ready
 public void recoveryDevice(CPU _cpu, Device _device, Ready _ready, Block _block, int pcbNo, int deviceType, int deviceNum)
 {
     // 修改设备状态
     if (deviceType == 1)
     {
         _device.deviceA[deviceNum - 1].name    = "null";
         _device.deviceA[deviceNum - 1].pcb_num = 0;
         _device.deviceA[deviceNum - 1].state   = deviceState.free;
         _device.deviceA[deviceNum - 1].time    = 0;
     }
     else if (deviceType == 2)
     {
         _device.deviceB[deviceNum - 1].name    = "null";
         _device.deviceB[deviceNum - 1].pcb_num = 0;
         _device.deviceB[deviceNum - 1].state   = deviceState.free;
         _device.deviceB[deviceNum - 1].time    = 0;
     }
     // 修改pcb中的设备属性
     _block.PCBqueue[pcbNo].deviceNum  = 0;
     _block.PCBqueue[pcbNo].deviceType = 0;
     // 唤醒进程
     _cpu.wakeup(pcbNo, _block, _ready, _cpu);
 }