Пример #1
0
        /// <summary>
        /// insert this segment into cache, kick out other if needed
        /// </summary>
        /// <param name="seg"></param>
        /// <precondition>seg is a new page brought in memory</precondition>
        /// <postcondition>seg is insert into the cache, and the front of the LRU list, kick out one page if needed.</postcondition>
        internal void _put_in_cache(Segment seg)
        {
            //if the cache is full, kick least recently used one out
            if (m_cache.Count > m_cacheLimit)
            {
                //pick least recently used one
                Segment victim = m_LRU.Prev;
                Debug.Assert(victim != m_LRU);
                if (victim.Dirty)
                {
                    _write_back(victim);
                }
                victim.BreakLinks();
                bool t = m_cache.Delete(victim.SegmentID);                //removed this one out of the cache
                Debug.Assert(t);
            }

            if (m_cache.Insert(seg) == false)
            {
                throw new OOD.Exception.ProgramLogicError(
                          this,
                          "Trying to insert an existing key into CacheHashtable");
            }
            seg.BuildLinks(m_LRU, m_LRU.Next);             //move it the front of the LRU list
        }
Пример #2
0
        /// <summary>
        /// insert this segment into cache, kick out other if needed
        /// </summary>
        /// <param name="seg"></param>
        /// <precondition>seg is a new page brought in memory</precondition>
        /// <postcondition>seg is insert into the cache, and the front of the LRU list, kick out one page if needed.</postcondition>
        internal void _put_in_cache(Segment seg)
        {
            //if the cache is full, kick least recently used one out
            if (m_cache.Count > m_cacheLimit)
            {
                //pick least recently used one
                Segment victim = m_LRU.Prev;
                Debug.Assert(victim != m_LRU);
                if (victim.Dirty)
                {
                    //write it out to the disk
                    byte[] content = victim.Serialize();
                    Debug.Assert(content.Length <= m_pageSize);
                    m_diskFile.SynWrite(content, 0, victim.SegmentID * m_pageSize, content.Length);
                }
                victim.BreakLinks();
                bool t = m_cache.Delete(victim.SegmentID);                //removed this one out of the cache
                Debug.Assert(t);
            }

            if (m_cache.Insert(seg) == false)
            {
                throw new OOD.Exception.ProgramLogicError(
                          this,
                          "Trying to insert a existing key into CacheHashtable.");
            }
            seg.BuildLinks(m_LRU, m_LRU.Next);             //move it the front of the LRU list
        }
Пример #3
0
        public override Segment GetSegment(uint segId, Segment segFactory, object helper)
        {
            Debug.Assert(segId >= (m_bitmap.Data.Length >> m_pageBits));
            Debug.Assert(m_bitmap.PageFree(segId) == false);

            if (m_cache.Exists(segId))
            {
                //requested page is in the cache
                Segment seg = m_cache.Retrive(segId);
                //update recently used page list, move this one to the front of the list, most recently used.
                seg.BreakLinks();
                seg.BuildLinks(m_LRU, m_LRU.Next);

                return(seg);
            }
            else
            {
                //the requested page is not in the cache, read it from disk
                byte[]  content = m_diskFile.SynRead(segId * m_pageSize, m_pageSize);
                Segment seg     = segFactory.Deserialize(segId, helper, content);

                _put_in_cache(seg);

                return(seg);
            }
        }
Пример #4
0
        public override void FreeSegment(Segment seg)
        {
            m_bitmap.SetPageFree(seg.SegmentID);

            //remove that one from cache
            m_cache.Delete(seg.SegmentID);

            //remove it from the LRU list also
            seg.BreakLinks();
        }
Пример #5
0
        public override Segment GetSegment(uint segId, Segment segFactory, object helper)
        {
            Segment result = null;

            //check if this segment is already in cache
            if (m_cache.Exists(segId))
            {
                result = m_cache.Retrive(segId);

                //update the least recently used list
                result.BreakLinks();
                result.BuildLinks(m_LRU, m_LRU.Next);

                return(result);
            }
            else
            {
                //if not, read that from disk
                uint offset = 0;
                int  length = 0;
                if (m_segTree.GetAddr(segId, ref offset, ref length))
                {
                    // put this segment into cache
                    byte[] content = m_diskFile.SynRead(offset, length);
                    result = segFactory.Deserialize(segId, helper, content);

                    _put_in_cache(result);
                }
                else
                {
                    throw new OOD.Exception.ProgramLogicError(
                              this,
                              "Trying to access a non-existing segment.");
                }
                return(result);
            }
        }
Пример #6
0
        public override void FreeSegment(Segment seg)
        {
            //remove it from cache
            this.m_cache.Delete(seg.SegmentID);
            //remove it from LRU list
            seg.BreakLinks();

            uint offset = 0;
            int  length = -1;

            if (m_segTree.GetAddr(seg.SegmentID, ref offset, ref length))
            {
                Debug.Assert(length != -1);

                //this segment's addressing info is in the system.

                //put this segment into the free tree
                m_spaceTree.SetSegmentFree(offset, length);

                //remove its addressing information from segTree
                m_segTree.DeleteSegment(seg.SegmentID);
            }
            //if this segment is never written back to disk, just delete it from memory is enough
        }
Пример #7
0
		public override void FreeSegment(Segment seg)
		{
			//remove it from cache
			this.m_cache.Delete(seg.SegmentID);
			//remove it from LRU list
			seg.BreakLinks();

			uint offset = 0;
			int length = -1;

			if (m_segTree.GetAddr(seg.SegmentID, ref offset, ref length))
			{
				Debug.Assert(length != -1);

				//this segment's addressing info is in the system.

				//put this segment into the free tree
				m_spaceTree.SetSegmentFree(offset, length);

				//remove its addressing information from segTree
				m_segTree.DeleteSegment(seg.SegmentID);
			}
			//if this segment is never written back to disk, just delete it from memory is enough
		}
Пример #8
0
		public override void FreeSegment(Segment seg)
		{
			m_bitmap.SetPageFree(seg.SegmentID);

			//remove that one from cache
			m_cache.Delete(seg.SegmentID);

			//remove it from the LRU list also
			seg.BreakLinks();
		}