public void Rotate(libobs.matrix3 matrix3) { libobs.vec3_rotate(out this, out this, out matrix3); }
public void Transform(libobs.matrix3 matrix3) { libobs.vec3_transform3x4(out this, out this, out matrix3); }
public void Rotate(Vector3 other, libobs.matrix3 matrix3) { libobs.vec3_rotate(out this, out other, out matrix3); }
public void Transform(Vector3 other, libobs.matrix3 matrix3) { libobs.vec3_transform3x4(out this, out other, out matrix3); }