public static bool IsRayInsectAABB3(Vector3 rayOrigin, Vector3 rayDirection, Vector3 min, Vector3 max, ref GeoInsectPointArrayInfo insect) { bool isInsect = GeoLineUtils.IsLineInsectAABB3(rayOrigin, rayDirection + rayOrigin, min, max, ref insect); if (isInsect) { List <Vector3> tmp = new List <Vector3>(); List <Vector3> tmp1 = insect.mHitGlobalPoint.mPointArray; for (int i = 0; i < tmp1.Count; ++i) { Vector3 v = tmp1[i]; if (GeoRayUtils.IsPointInRay3(rayOrigin, rayDirection, ref v)) { tmp.Add(v); } } if (tmp.Count > 0) { insect.mHitGlobalPoint.mPointArray = tmp; insect.mHitGlobalPoint.mPointArray.Sort((v1, v2) => { return((v1 - rayOrigin).sqrMagnitude.CompareTo((v2 - rayOrigin).sqrMagnitude)); }); } else { insect.mIsIntersect = false; } } return(insect.mIsIntersect); }
public static bool IsRayInsectAABB2(Vector2 rayOrigin, Vector2 rayDirection, Vector2 min, Vector2 max, ref GeoInsectPointArrayInfo insect) { bool isInsect = GeoLineUtils.IsLineInsectAABB2(rayOrigin, rayDirection + rayOrigin, min, max, ref insect); if (isInsect) { List <Vector3> tmp = new List <Vector3>(); foreach (Vector3 v in insect.mHitGlobalPoint.mPointArray) { Vector2 v2 = new Vector2(v.x, v.y); if (GeoRayUtils.IsPointInRay2(rayOrigin, rayDirection, ref v2)) { tmp.Add(v); } } if (tmp.Count > 0) { insect.mHitGlobalPoint.mPointArray = tmp; } else { insect.mIsIntersect = false; } } return(insect.mIsIntersect); }
public float IsRayIntersect(Vector2 pos, Vector2 dir) { float d = 1e10f; GeoInsectPointInfo info = new GeoInsectPointInfo(); if (GeoRayUtils.IsRayInsectSegment2(pos, dir, mP1, mP2, ref info)) { d = info.mLength; } info = new GeoInsectPointInfo(); if (GeoRayUtils.IsRayInsectSegment2(pos, dir, mP3, mP2, ref info)) { d = Math.Min(d, info.mLength); } info = new GeoInsectPointInfo(); if (GeoRayUtils.IsRayInsectSegment2(pos, dir, mP1, mP4, ref info)) { d = Math.Min(d, info.mLength); } info = new GeoInsectPointInfo(); if (GeoRayUtils.IsRayInsectSegment2(pos, dir, mP3, mP4, ref info)) { d = Math.Min(d, info.mLength); } return(d); }
public bool IsIntersect(ref GeoRay2 dist, ref GeoInsectPointArrayInfo insect) { bool isInsect = GeoRayUtils.IsRayInsectAABB2(dist.mOrigin, dist.mDirection, mAABB2.mMin, mAABB2.mMax, ref insect); if (isInsect) { insect.mHitObject2 = this; insect.mLength = (GeoUtils.ToVector2(insect.mHitGlobalPoint.mPointArray[0]) - dist.mOrigin).magnitude; } return(isInsect); }
public bool IsIntersect(ref GeoRay3 dist, ref GeoInsectPointArrayInfo insect) { GeoInsectPointInfo info = new GeoInsectPointInfo(); bool isInsect = GeoRayUtils.IsRayInsectTriangle3(dist.mOrigin, dist.mDirection, mP1, mP2, mP3, ref info); if (isInsect) { insect.mHitObject2 = this; insect.mHitGlobalPoint.mPointArray.Add(info.mHitGlobalPoint); insect.mLength = (info.mHitGlobalPoint - dist.mOrigin).magnitude; } return(isInsect); }
public bool IsIntersect(ref GeoRay2 dist, ref GeoInsectPointArrayInfo insect) { GeoInsectPointInfo info = new GeoInsectPointInfo(); bool isInsect = GeoRayUtils.IsRayInsectSegment2(dist.mOrigin, dist.mDirection, mSeg.mP1, mSeg.mP2, ref info); insect.mIsIntersect = isInsect; if (isInsect) { insect.mHitObject2 = this; insect.mHitGlobalPoint.mPointArray.Add(info.mHitGlobalPoint); insect.mLength = (GeoUtils.ToVector2(info.mHitGlobalPoint) - dist.mOrigin).magnitude; } return(isInsect); }
public bool IsIntersect(ref GeoRay2 dist, ref GeoInsectPointArrayInfo insect) { bool isInsect = GeoRayUtils.IsRayInsectTriangle2(dist.mOrigin, dist.mDirection, mP1, mP2, mP3, ref insect); if (isInsect) { insect.mHitObject2 = this; float min = 1e5f; foreach (Vector3 v in insect.mHitGlobalPoint.mPointArray) { float len = (GeoUtils.ToVector2(v) - dist.mOrigin).magnitude; if (len < min) { min = len; } } insect.mLength = min; } return(isInsect); }
public bool GetIntersection(GeoRay2 ray, ref GeoInsectPointArrayInfo intersection, bool occlusion) { if (mFlatTreeList.Count == 0) { return(false); } intersection.mIsIntersect = false; intersection.mLength = 999999999.0f; intersection.mHitObject2 = null; int closer, other; BVHTraversal[] todo = new BVHTraversal[64]; todo[0] = new BVHTraversal(); int stackptr = 0; todo[stackptr].mIndex = 0; todo[stackptr].mLength = -9999999.0f; while (stackptr >= 0) { int ni = todo[stackptr].mIndex; float near = todo[stackptr].mLength; stackptr--; BVHFlatNode2 node = mFlatTreeList[ni]; // 对叶节点做相交测试 if (node.mRightOffset == 0) { bool hit = false; for (int o = 0; o < node.mLeafCount; ++o) { GeoInsectPointArrayInfo current = new GeoInsectPointArrayInfo(); BVHObject2 obj = mBuildPrims[(int)node.mStartIndex + o]; hit = obj.IsIntersect(ref ray, ref current); if (hit) { if (occlusion) { intersection = current; return(true); } if (current.mLength < intersection.mLength) { intersection = current; } } } } else { closer = ni + 1; other = ni + (int)node.mRightOffset; // 对父结点做测试 GeoInsectPointArrayInfo in1 = new GeoInsectPointArrayInfo(); GeoInsectPointArrayInfo in2 = new GeoInsectPointArrayInfo(); bool hitc0 = GeoRayUtils.IsRayInsectAABB2(ray.mOrigin, ray.mDirection, mFlatTreeList[closer].mBox.mMin, mFlatTreeList[closer].mBox.mMax, ref in1); bool hitc1 = GeoRayUtils.IsRayInsectAABB2(ray.mOrigin, ray.mDirection, mFlatTreeList[other].mBox.mMin, mFlatTreeList[other].mBox.mMax, ref in2); if (hitc0 && hitc1) { float l0 = (GeoUtils.ToVector2(in1.mHitGlobalPoint[0]) - ray.mOrigin).magnitude; float l2 = (GeoUtils.ToVector2(in2.mHitGlobalPoint[0]) - ray.mOrigin).magnitude; if (l2 < l0) { float temp = l0; l0 = l2; l2 = temp; int itemp = closer; closer = other; other = itemp; } todo[++stackptr] = new BVHTraversal(other, l2); todo[++stackptr] = new BVHTraversal(closer, l0); } else if (hitc0) { float l0 = (GeoUtils.ToVector2(in1.mHitGlobalPoint[0]) - ray.mOrigin).magnitude; todo[++stackptr] = new BVHTraversal(closer, l0); } else if (hitc1) { float l2 = (GeoUtils.ToVector2(in2.mHitGlobalPoint[0]) - ray.mOrigin).magnitude; todo[++stackptr] = new BVHTraversal(other, l2); } } } if (intersection.mHitObject2 != null) { intersection.mHitGlobalPoint.Clear(); intersection.mHitGlobalPoint.Add(ray.mOrigin + ray.mDirection * intersection.mLength); } return(intersection.mHitObject2 != null); }
public static bool IsTriangleInsectRay3(Vector3 p1, Vector3 p2, Vector3 p3, Vector3 rayOrigin, Vector3 rayDirection, ref GeoInsectPointInfo insect) { return(GeoRayUtils.IsRayInsectTriangle3(rayOrigin, rayDirection, p1, p2, p3, ref insect)); }
public static bool IsTriangleInsectRay2(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 rayOrigin, Vector2 rayDirection, ref GeoInsectPointInfo insect) { return(GeoRayUtils.IsRayInsectLine2(rayOrigin, rayDirection, rayOrigin, rayDirection, ref insect)); }
public static bool IsAABBInsectRay3(Vector3 min, Vector3 max, Vector3 rayOrigin, Vector3 rayDirection, ref GeoInsectPointArrayInfo insect) { return(GeoRayUtils.IsRayInsectAABB3(rayOrigin, rayDirection, min, max, ref insect)); }