public FileConflictResolution ResolveFileConflict(string message)
            {
                if (_overwriteAll)
                {
                    return(FileConflictResolution.OverwriteAll);
                }

                if (_ignoreAll)
                {
                    return(FileConflictResolution.IgnoreAll);
                }

                FileConflictResolution resolution = Helpers.DispatchInvokeIfNecessary(() =>
                {
                    var window = new FileConflictDialog
                    {
                        Message = message
                    };

                    bool?result = _host.ShowDialog(null, window);

                    return((result == null || result == false) ? FileConflictResolution.Ignore : window.UserSelection);
                });

                _overwriteAll = (resolution == FileConflictResolution.OverwriteAll);
                _ignoreAll    = (resolution == FileConflictResolution.IgnoreAll);

                return(resolution);
            }
Пример #2
0
            public FileConflictResolution ResolveFileConflict(string message)
            {
                if (_overwriteAll)
                {
                    return FileConflictResolution.OverwriteAll;
                }

                if (_ignoreAll)
                {
                    return FileConflictResolution.IgnoreAll;
                }

                FileConflictResolution resolution = Helpers.DispatchInvokeIfNecessary(() =>
                {
                    var window = new FileConflictDialog
                    {
                        Message = message
                    };

                    bool? result = _host.ShowDialog(null, window);

                    return (result == null || result == false) ? FileConflictResolution.Ignore : window.UserSelection;
                });

                _overwriteAll = (resolution == FileConflictResolution.OverwriteAll);
                _ignoreAll = (resolution == FileConflictResolution.IgnoreAll);

                return resolution;
            }