static int ClearTimelinePrefab(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); Nova.TimelineController obj = (Nova.TimelineController)ToLua.CheckObject <Nova.TimelineController>(L, 1); obj.ClearTimelinePrefab(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetRestoreData(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); Nova.TimelineController obj = (Nova.TimelineController)ToLua.CheckObject <Nova.TimelineController>(L, 1); Nova.IRestoreData o = obj.GetRestoreData(); ToLua.PushObject(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int Restore(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); Nova.TimelineController obj = (Nova.TimelineController)ToLua.CheckObject <Nova.TimelineController>(L, 1); Nova.IRestoreData arg0 = (Nova.IRestoreData)ToLua.CheckObject <Nova.IRestoreData>(L, 2); obj.Restore(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int SetTimelinePrefab(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); Nova.TimelineController obj = (Nova.TimelineController)ToLua.CheckObject <Nova.TimelineController>(L, 1); string arg0 = ToLua.CheckString(L, 2); obj.SetTimelinePrefab(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int LoadTimelinePrefab(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); Nova.TimelineController obj = (Nova.TimelineController)ToLua.CheckObject <Nova.TimelineController>(L, 1); string arg0 = ToLua.CheckString(L, 2); UnityEngine.GameObject o = obj.LoadTimelinePrefab(arg0); ToLua.PushSealed(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int set_cameraPP(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Nova.TimelineController obj = (Nova.TimelineController)o; Nova.PostProcessing arg0 = (Nova.PostProcessing)ToLua.CheckObject <Nova.PostProcessing>(L, 2); obj.cameraPP = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index cameraPP on a nil value")); } }
static int get_mainCamera(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Nova.TimelineController obj = (Nova.TimelineController)o; UnityEngine.Camera ret = obj.mainCamera; ToLua.PushSealed(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index mainCamera on a nil value")); } }
static int set_timelinePrefabFolder(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Nova.TimelineController obj = (Nova.TimelineController)o; string arg0 = ToLua.CheckString(L, 2); obj.timelinePrefabFolder = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index timelinePrefabFolder on a nil value")); } }
static int get_priority(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Nova.TimelineController obj = (Nova.TimelineController)o; Nova.RestorablePriority ret = obj.priority; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index priority on a nil value")); } }
static int get_restorableObjectName(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Nova.TimelineController obj = (Nova.TimelineController)o; string ret = obj.restorableObjectName; LuaDLL.lua_pushstring(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index restorableObjectName on a nil value")); } }
static int get_playableDirector(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Nova.TimelineController obj = (Nova.TimelineController)o; UnityEngine.Playables.PlayableDirector ret = obj.playableDirector; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index playableDirector on a nil value")); } }
static int get_cameraPP(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Nova.TimelineController obj = (Nova.TimelineController)o; Nova.PostProcessing ret = obj.cameraPP; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index cameraPP on a nil value")); } }
static int set_mainCamera(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Nova.TimelineController obj = (Nova.TimelineController)o; UnityEngine.Camera arg0 = (UnityEngine.Camera)ToLua.CheckObject(L, 2, typeof(UnityEngine.Camera)); obj.mainCamera = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index mainCamera on a nil value")); } }
static int get_timelinePrefabFolder(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Nova.TimelineController obj = (Nova.TimelineController)o; string ret = obj.timelinePrefabFolder; LuaDLL.lua_pushstring(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index timelinePrefabFolder on a nil value")); } }
static int _CreateNova_TimeAnimationProperty(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2) { Nova.TimelineController arg0 = (Nova.TimelineController)ToLua.CheckObject <Nova.TimelineController>(L, 1); float arg1 = (float)LuaDLL.luaL_checknumber(L, 2); Nova.TimeAnimationProperty obj = new Nova.TimeAnimationProperty(arg0, arg1); ToLua.PushObject(L, obj); return(1); } else if (count == 3 && TypeChecker.CheckTypes <Nova.UseRelativeValue>(L, 3)) { Nova.TimelineController arg0 = (Nova.TimelineController)ToLua.CheckObject <Nova.TimelineController>(L, 1); float arg1 = (float)LuaDLL.luaL_checknumber(L, 2); Nova.UseRelativeValue arg2 = (Nova.UseRelativeValue)ToLua.ToObject(L, 3); Nova.TimeAnimationProperty obj = new Nova.TimeAnimationProperty(arg0, arg1, arg2); ToLua.PushObject(L, obj); return(1); } else if (count == 3 && TypeChecker.CheckTypes <float>(L, 3)) { Nova.TimelineController arg0 = (Nova.TimelineController)ToLua.CheckObject <Nova.TimelineController>(L, 1); float arg1 = (float)LuaDLL.luaL_checknumber(L, 2); float arg2 = (float)LuaDLL.lua_tonumber(L, 3); Nova.TimeAnimationProperty obj = new Nova.TimeAnimationProperty(arg0, arg1, arg2); ToLua.PushObject(L, obj); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: Nova.TimeAnimationProperty.New")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
public TimeAnimationProperty(TimelineController timeline, float targetValue) : base(targetValue) { this.timeline = timeline; }
public TimeAnimationProperty(TimelineController timeline, float deltaValue, UseRelativeValue useRelativeValue) : base(deltaValue, useRelativeValue) { this.timeline = timeline; }