private void NewGame_Click(object sender, RoutedEventArgs e) //начать новую игру { LevelSelect newGame = new LevelSelect(); newGame.Show(); this.Close(); }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.newGame = ((NonoGramm.LevelSelect)(target)); return; case 2: this.listBox = ((System.Windows.Controls.ListBox)(target)); #line 10 "..\..\LevelSelect.xaml" this.listBox.Loaded += new System.Windows.RoutedEventHandler(this.ListBox_Loaded); #line default #line hidden return; case 3: this.button = ((System.Windows.Controls.Button)(target)); #line 11 "..\..\LevelSelect.xaml" this.button.Click += new System.Windows.RoutedEventHandler(this.Button_Click); #line default #line hidden return; } this._contentLoaded = true; }
private void Ng_MouseUp(object sender, MouseButtonEventArgs e) //проверка правильного решения при отпускании кнопки мыши { convertToBitmapNg(); if (proverka(bmp1, bmp2)) { MessageBoxResult d = MessageBox.Show("Поздравляем с победой! Не желаете ли сохранить эту картинку на память?", "Победа", MessageBoxButton.YesNo, MessageBoxImage.Question); if (d == MessageBoxResult.Yes) { Microsoft.Win32.SaveFileDialog saveimg = new Microsoft.Win32.SaveFileDialog(); saveimg.InitialDirectory = @"C:\Users\N\Desktop"; saveimg.DefaultExt = ".png"; saveimg.Filter = "Image (.png)|*.png"; if (saveimg.ShowDialog() == true) { ToImageSource(ng, saveimg.FileName); } } LevelSelect newGame = new LevelSelect(); newGame.Show(); this.Close(); } }