Пример #1
0
 /// <summary>
 /// Notifies Renderer that a mouse button was pressed. The mouse position is specified in
 /// renderer surface pixel coordinates.
 /// </summary>
 /// <param name="x">Mouse x-coordinate.</param>
 /// <param name="y">Mouse y-coordinate.</param>
 /// <param name="button">Indicates which button was pressed.</param>
 public void MouseButtonDown(int x, int y, Noesis.MouseButton button)
 {
     if (_uiView != null)
     {
         _uiView.MouseButtonDown(x, y, button);
     }
 }
Пример #2
0
 /// <summary>
 /// Notifies Renderer of a mouse button double click. The mouse position is specified in
 /// renderer surface pixel coordinates.
 /// </summary>
 /// <param name="x">Mouse x-coordinate.</param>
 /// <param name="y">Mouse y-coordinate.</param>
 /// <param name="button">Indicates which button was pressed.</param>
 public void MouseDoubleClick(int x, int y, Noesis.MouseButton button)
 {
     if (_uiView != null)
     {
         _uiView.MouseDoubleClick(x, y, button);
     }
 }
 /// <summary>
 /// Notifies Renderer of a mouse button double click. The mouse position is specified in
 /// renderer surface pixel coordinates.
 /// </summary>
 /// <param name="x">Mouse x-coordinate.</param>
 /// <param name="y">Mouse y-coordinate.</param>
 /// <param name="button">Indicates which button was pressed.</param>
 public void MouseDoubleClick(float x, float y, Noesis.MouseButton button)
 {
     if (_uiRenderer != null)
     {
         _uiRenderer.MouseDoubleClick(x, y, button);
     }
 }
Пример #4
0
    /// <summary>
    /// Notifies Renderer of a mouse button double click. The mouse position is specified in
    /// renderer surface pixel coordinates.
    /// </summary>
    /// <param name="x">Mouse x-coordinate.</param>
    /// <param name="y">Mouse y-coordinate.</param>
    /// <param name="button">Indicates which button was pressed.</param>
    public bool MouseDoubleClick(int x, int y, Noesis.MouseButton button)
    {
        if (_uiView != null)
        {
            return(_uiView.MouseDoubleClick(x, y, button));
        }

        return(false);
    }