Пример #1
0
        public void AddAction(ActionTask action)
        {
            if (action is ActionList)
            {
                foreach (var subAction in (action as ActionList).actions)
                {
                    AddAction(subAction);
                }
                return;
            }

#if UNITY_EDITOR
            if (!Application.isPlaying)
            {
                Undo.RecordObject(ownerSystem.contextObject, "List Add Task");
                currentViewAction = action;
            }
#endif

            actions.Add(action);
            action.SetOwnerSystem(this.ownerSystem);
            // action.isActive = true;
        }
Пример #2
0
        ///Show the sub-tasks list
        public void ShowListGUI()
        {
            if (ownerSystem == null)
            {
                GUILayout.Label("Owner System is null!");
                return;
            }

            TaskEditor.ShowCreateTaskSelectionButton <ActionTask>(ownerSystem, AddAction);

            ValidateList();

            if (actions.Count == 0)
            {
                EditorGUILayout.HelpBox("No Actions", MessageType.None);
                return;
            }

            if (actions.Count == 1)
            {
                return;
            }

            //show the actions
            EditorUtils.ReorderableList(actions, (i, picked) =>
            {
                var action = actions[i];
                GUI.color  = Color.white.WithAlpha(action == currentViewAction ? 0.75f : 0.25f);
                EditorGUILayout.BeginHorizontal("box");

                GUI.color            = Color.white.WithAlpha(action.isUserEnabled ? 0.8f : 0.25f);
                GUI.enabled          = !Application.isPlaying;
                action.isUserEnabled = EditorGUILayout.Toggle(action.isUserEnabled, GUILayout.Width(18));
                GUI.enabled          = true;

                GUILayout.Label((action.isPaused ? "<b>||</b> " : action.isRunning ? "► " : "") + action.summaryInfo, GUILayout.MinWidth(0), GUILayout.ExpandWidth(true));

                if (!Application.isPlaying && GUILayout.Button("X", GUILayout.Width(20)))
                {
                    UndoUtility.RecordObject(ownerSystem.contextObject, "List Remove Task");
                    actions.RemoveAt(i);
                    if (actions.Count == 1)
                    {
                        actions[0].isUserEnabled = true;
                    }
                }

                EditorGUILayout.EndHorizontal();

                var lastRect = GUILayoutUtility.GetLastRect();
                EditorGUIUtility.AddCursorRect(lastRect, MouseCursor.Link);
                if (Event.current.type == EventType.MouseDown && lastRect.Contains(Event.current.mousePosition))
                {
                    currentViewAction = action == currentViewAction ? null : action;
                    Event.current.Use();
                }

                GUI.color = Color.white;
            });

            executionMode = (ActionsExecutionMode)EditorGUILayout.EnumPopup(executionMode);
        }