Пример #1
0
        public void UpdateFishIntel(byte[] buffer)
        {
            this.checkBoxMackerelM.Checked   = this.checkBoxMackerelM2.Checked = (buffer[0] & (byte)FishIntel.MACKEREL_MACHINE) != 0;
            this.checkBoxCoelacanthM.Checked = (buffer[0] & (byte)FishIntel.COELACANTH_MACHINE) != 0;
            this.checkBoxBreamM.Checked      = this.checkBoxBreamM2.Checked = (buffer[0] & (byte)FishIntel.BREAM_MACHINE) != 0;
            this.checkBoxStarfishM.Checked   = this.checkBoxStarfishM2.Checked = (buffer[0] & (byte)FishIntel.STARFISH_MACHINE) != 0;
            this.checkBoxSwordfishM.Checked  = (buffer[0] & (byte)FishIntel.SWORDFISH_MACHINE) != 0;
            this.checkBoxBlowfishM.Checked   = this.checkBoxBlowfishM2.Checked = (buffer[0] & (byte)FishIntel.BLOWFISH_MACHINE) != 0;
            this.checkBoxBloatFishM.Checked  = this.checkBoxBloatFishM2.Checked = this.checkBoxBloatFishM3.Checked = (buffer[0] & (byte)FishIntel.BLOAT_FISH_MACHINE) != 0;
            this.checkBoxCarpM.Checked       = this.checkBoxCarpM2.Checked = this.checkBoxCarpM3.Checked = this.checkBoxCarpM4.Checked = (buffer[0] & (byte)FishIntel.CARP_MACHINE) != 0;

            this.checkBoxArapaimaM.Checked     = this.checkBoxArapaimaM2.Checked = this.checkBoxArapaimaM3.Checked = (buffer[1] & (byte)FishIntel.ARAPAIMA_MACHINE) != 0;
            this.checkBoxKoiCarpM.Checked      = this.checkBoxKoiCarpM2.Checked = this.checkBoxKoiCarpM3.Checked = this.checkBoxKoiCarpM4.Checked = this.checkBoxKoiCarpM5.Checked = (buffer[1] & (byte)FishIntel.KOI_CARP_MACHINE) != 0;
            this.checkBoxKillifishM.Checked    = (buffer[1] & (byte)FishIntel.KILLIFISH_MACHINE) != 0;
            this.checkBoxBaskingShark.Checked  = (buffer[1] & (byte)FishIntel.BASKING_SHARK) != 0;
            this.checkBoxBream.Checked         = (buffer[1] & (byte)FishIntel.BREAM) != 0;
            this.checkBoxStarfish.Checked      = (buffer[1] & (byte)FishIntel.STARFISH) != 0;
            this.checkBoxBeetleFish.Checked    = (buffer[1] & (byte)FishIntel.BEETLE_FISH) != 0;
            this.checkBoxHorseshoeCrab.Checked = (buffer[1] & (byte)FishIntel.HORSESHOE_CRAB) != 0;

            this.checkBoxMackerel.Checked   = (buffer[2] & (byte)FishIntel.MACKEREL) != 0;
            this.checkBoxSwordfish.Checked  = (buffer[2] & (byte)FishIntel.SWORDFISH) != 0;
            this.checkBoxBlowfish.Checked   = (buffer[2] & (byte)FishIntel.BLOWFISH) != 0;
            this.checkBoxCoelacanth.Checked = (buffer[2] & (byte)FishIntel.COELACANTH) != 0;
            this.checkBoxTwoface.Checked    = (buffer[2] & (byte)FishIntel.TWOFACE) != 0;
            this.checkBoxWaterFlea.Checked  = (buffer[2] & (byte)FishIntel.WATER_FLEA) != 0;
            this.checkBoxOilSardine.Checked = (buffer[2] & (byte)FishIntel.OIL_SARDINE) != 0;
            this.checkBoxArapaima.Checked   = (buffer[2] & (byte)FishIntel.ARAPAIMA) != 0;

            this.checkBoxFreshwaterRay.Checked = (buffer[3] & (byte)FishIntel.FRESHWATER_RAY) != 0;
            this.checkBoxFurCarp.Checked       = this.checkBoxFurCarp2.Checked = (buffer[3] & (byte)FishIntel.FUR_CARP) != 0;
            this.checkBoxKoiCarp.Checked       = this.checkBoxKoiCarp2.Checked = this.checkBoxKoiCarp3.Checked = this.checkBoxKoiCarp4.Checked = this.checkBoxKoiCarp5.Checked = this.checkBoxKoiCarp6.Checked = (buffer[3] & (byte)FishIntel.KOI_CARP) != 0;
            this.checkBoxBloatFish.Checked     = (buffer[3] & (byte)FishIntel.BLOAT_FISH) != 0;
            this.checkBoxCarp.Checked          = this.checkBoxCarp2.Checked = this.checkBoxCarp3.Checked = this.checkBoxCarp4.Checked = this.checkBoxCarp5.Checked = this.checkBoxCarp6.Checked = (buffer[3] & (byte)FishIntel.CARP) != 0;
            this.checkBoxKillifish.Checked     = this.checkBoxKillifish2.Checked = this.checkBoxKillifish3.Checked = this.checkBoxKillifish4.Checked = this.checkBoxKillifish5.Checked = this.checkBoxKillifish6.Checked = (buffer[3] & (byte)FishIntel.KILLIFISH) != 0;
            this.checkBoxTwinfish.Checked      = (buffer[3] & (byte)FishIntel.TWINFISH) != 0;
            this.checkBoxArowana.Checked       = this.checkBoxArowana2.Checked = this.checkBoxArowana3.Checked = this.checkBoxArowana4.Checked = (buffer[3] & (byte)FishIntel.AROWANA) != 0;

            this.checkBoxIronPipe.Checked      = (buffer[6] & (byte)FishIntel.IRON_PIPE) != 0;
            this.checkBoxPodB.Checked          = (buffer[6] & (byte)FishIntel.POD_B) != 0;
            this.checkBoxBrokenFirearm.Checked = this.checkBoxBrokenFirearm2.Checked = (buffer[6] & (byte)FishIntel.BROKEN_FIREARM) != 0;

            this.checkBoxBattery.Checked        = this.checkBoxBattery2.Checked = (buffer[7] & (byte)FishIntel.BATTERY) != 0;
            this.checkBoxGasCylinder.Checked    = this.checkBoxGasCylinder2.Checked = this.checkBoxGasCylinder3.Checked = (buffer[7] & (byte)FishIntel.GAS_CYLINDER) != 0;
            this.checkBoxTire.Checked           = this.checkBoxTire2.Checked = (buffer[7] & (byte)FishIntel.TIRE) != 0;
            this.checkBoxMachineHead.Checked    = (buffer[7] & (byte)FishIntel.MACHINE_LIFEFORM_HEAD) != 0;
            this.checkBoxFreshwaterRayM.Checked = (buffer[7] & (byte)FishIntel.FRESHWATER_RAY_MACHINE) != 0;
            this.checkBoxBaskingSharkM.Checked  = (buffer[7] & (byte)FishIntel.BASKING_SHARK_MACHINE) != 0;
            this.checkBoxArowanaM.Checked       = (buffer[7] & (byte)FishIntel.AROWANA_MACHINE) != 0;
            this.checkBoxHorseshoeCrabM.Checked = (buffer[7] & (byte)FishIntel.HORSESHOE_CRAB_MACHINE) != 0;

            int currentCount = buffer.Select(s => BitCount.PrecomputedBitcount(s)).Sum();

            this.textProgressBarFish.Value = currentCount;
        }
Пример #2
0
        void MemoryReadThread()
        {
            Debug.WriteLine("[NierIntelTracker] MemoryReadThread");

            while (!_cancelSource.IsCancellationRequested)
            {
                try
                {
                    Trace.WriteLine("[NierIntelTracker] Waiting for NieRAutomata.exe...");
                    _intelDisplay.updateComponentDisplayStatus("Checking for game process");

                    Process game;
                    while ((game = GetGameProcess()) == null)
                    {
                        Thread.Sleep(500);
                        if (_cancelSource.IsCancellationRequested)
                        {
                            return;
                        }
                    }

                    Trace.WriteLine("[NierIntelTracker] Got NieRAutomata.exe!");
                    _intelDisplay.updateComponentDisplayStatus("Game process found");

                    IEnumerator coll = game.Modules.GetEnumerator();
                    coll.MoveNext();

                    DeepPointer FishPtr;
                    DeepPointer UnitIntelPtr;
                    var         memSize = ((ProcessModule)coll.Current).ModuleMemorySize;
                    switch (memSize)
                    {
                    case 106266624:
                        FishPtr      = new DeepPointer(0x198452C); // 0x197C460
                        UnitIntelPtr = new DeepPointer(0x19844C8);
                        _intelDisplay.updateComponentDisplayStatus("v1.01");
                        break;

                    default:
                        FishPtr      = new DeepPointer(0x25AF8AC); // 0x25A77E0
                        UnitIntelPtr = new DeepPointer(0x25AF848);
                        _intelDisplay.updateComponentDisplayStatus("vdebug");
                        break;
                    }
                    Debug.WriteLine("[NierIntelTracker] ModuleMemorySize: " + memSize.ToString());

                    while (!game.HasExited)
                    {
                        IntelFishOld     = IntelFishCurrent;
                        IntelFishCurrent = FishPtr.DerefBytes(game, 8);

                        if (!IntelFishCurrent.SequenceEqual(IntelFishOld))
                        {
                            int fishCount = IntelFishCurrent.Select(s => BitCount.PrecomputedBitcount(s)).Sum();
                            this._fishCountDisplay(fishCount);
                            this._intelDisplay.UpdateFishIntel(IntelFishCurrent, fishCount);
                        }

                        IntelUnitOld     = IntelUnitCurrent;
                        IntelUnitCurrent = UnitIntelPtr.DerefBytes(game, 24);

                        if (!IntelUnitCurrent.SequenceEqual(IntelUnitOld))
                        {
                            this._intelDisplay.UpdateUnitIntel(IntelUnitCurrent);
                        }

                        Thread.Sleep(SLEEP_TIME);

                        if (_cancelSource.IsCancellationRequested)
                        {
                            return;
                        }
                    }
                }
                catch (Exception ex)
                {
                    Debug.WriteLine("[NierIntelTracker] Exception: " + ex.ToString());
                    Thread.Sleep(1000);
                }
            }
        }
Пример #3
0
        public void UpdateUnitIntel(byte[] buffer)
        {
            this.checkBoxSmallStubby.Checked               = (buffer[3] & 128) != 0;
            this.checkBoxSmallStubbyGunEquipped.Checked    = (buffer[3] & 64) != 0;
            this.checkBoxSmallStubbyShieldEquipped.Checked = (buffer[3] & 32) != 0;
            this.checkBoxSmallStubbyElectromagneticshieldequipped.Checked = (buffer[3] & 16) != 0;
            this.checkBoxMultitierType.Checked            = (buffer[3] & 8) != 0;
            this.checkBoxMultitierTypeGunEquipped.Checked = (buffer[3] & 4) != 0;
            this.checkBoxSmallBiped.Checked = (buffer[3] & 1) != 0;
            this.checkBoxSmallBipedTorchEquipped.Checked   = (buffer[20] & 1) != 0;
            this.checkBoxMediumBiped.Checked               = (buffer[2] & 128) != 0;
            this.checkBoxMediumBipedShieldEquipped.Checked = (buffer[2] & 64) != 0;
            this.checkBoxMediumBipedElectromagneticShieldEquipped.Checked = (buffer[2] & 32) != 0;
            this.checkBoxMediumQuadruped.Checked               = (buffer[2] & 16) != 0;
            this.checkBoxMediumQuadrupedstanding.Checked       = (buffer[2] & 8) != 0;
            this.checkBoxMultilegMediummodelLongrange.Checked  = (buffer[2] & 4) != 0;
            this.checkBoxMultilegMediummodelCloserange.Checked = (buffer[2] & 2) != 0;
            this.checkBoxGoliathBiped.Checked = (buffer[2] & 1) != 0;
            this.checkBoxGoliathBipedEnhancedLegpowerModel.Checked = (buffer[1] & 128) != 0;
            this.checkBoxReversejointedGoliath.Checked             = (buffer[1] & 64) != 0;
            this.checkBoxSmallFlyer.Checked                    = (buffer[1] & 32) != 0;
            this.checkBoxMediumFlyer.Checked                   = (buffer[1] & 16) != 0;
            this.checkBoxMediumFlyerKamikazeUnit.Checked       = (buffer[1] & 8) != 0;
            this.checkBoxMediumFlyerGunnerx2Kamikazex2.Checked = (buffer[1] & 4) != 0;
            this.checkBoxSmallExploder.Checked                 = (buffer[1] & 2) != 0;
            this.checkBoxMediumExploder.Checked                = (buffer[1] & 1) != 0;
            this.checkBoxSmallSphereAxequipped.Checked         = (buffer[0] & 128) != 0;
            this.checkBoxSmallSphereDrillequipped.Checked      = (buffer[0] & 64) != 0;
            this.checkBoxSmallSphereGunequipped.Checked        = (buffer[0] & 32) != 0;
            this.checkBoxLinkedsphereTypeSawequipped.Checked   = (buffer[0] & 16) != 0;
            this.checkBoxLinkedsphereTypeDrillequipped.Checked = (buffer[0] & 8) != 0;
            this.checkBoxLinkedsphereTypeThornequipped.Checked = (buffer[0] & 4) != 0;
            this.checkBoxLinkedsphereTypeGunequipped.Checked   = (buffer[0] & 2) != 0;
            this.checkBoxRampagingSmallStubby.Checked          = (buffer[21] & 4) != 0;
            this.checkBoxRampagingSmallBiped.Checked           = (buffer[21] & 2) != 0;
            this.checkBoxRampagingMediumBiped.Checked          = (buffer[21] & 1) != 0;
            int countStdMultiTier = this.checkBoxMultitierType.Checked ? 2 : 0;
            int countStd          = countStdMultiTier + BitCount.PrecomputedBitcount(buffer[3] & 0xF5) + BitCount.PrecomputedBitcount(buffer[2]) + BitCount.PrecomputedBitcount(buffer[1]) + BitCount.PrecomputedBitcount(buffer[0] & 0xFE) + BitCount.PrecomputedBitcount((byte)(buffer[21] & 7)) + (int)(buffer[20] & 1);

            this.textProgressBarStd.Value = countStd;

            this.checkBoxDesertSmallStubby.Checked                   = (buffer[0] & 1) != 0;
            this.checkBoxDesertSmallStubbySaw.Checked                = (buffer[7] & 128) != 0;
            this.checkBoxDesertSmallBipedSword.Checked               = (buffer[7] & 64) != 0;
            this.checkBoxDesertMediumBipedSword.Checked              = (buffer[7] & 32) != 0;
            this.checkBoxDesertMediumBipedShield.Checked             = (buffer[7] & 16) != 0;
            this.checkBoxDesertMediumBipedEMShield.Checked           = (buffer[7] & 8) != 0;
            this.checkBoxDesertGoliathBiped.Checked                  = (buffer[7] & 4) != 0;
            this.checkBoxDesertSmallFlyer.Checked                    = (buffer[7] & 2) != 0;
            this.checkBoxDesertMediumFlyer.Checked                   = (buffer[7] & 1) != 0;
            this.checkBoxDesertMediumFlyerKamikazeUnit.Checked       = (buffer[6] & 128) != 0;
            this.checkBoxDesertMediumFlyerGunnerx2Kamikazex2.Checked = (buffer[6] & 64) != 0;
            int countDesert = BitCount.PrecomputedBitcount(buffer[0] & 1) + BitCount.PrecomputedBitcount(buffer[7]) + BitCount.PrecomputedBitcount(buffer[6] & 0xC0);

            this.textProgressBarDesert.Value = countDesert;

            this.checkBoxParkSmallStubby.Checked                   = (buffer[6] & 32) != 0;
            this.checkBoxParkSmallBiped.Checked                    = (buffer[6] & 16) != 0;
            this.checkBoxParkMediumBipedGun.Checked                = (buffer[6] & 8) != 0;
            this.checkBoxParkSmallFlyer.Checked                    = (buffer[6] & 4) != 0;
            this.checkBoxParkMediumFlyer.Checked                   = (buffer[6] & 2) != 0;
            this.checkBoxParkMediumFlyerKamikazeUnit.Checked       = (buffer[6] & 1) != 0;
            this.checkBoxParkMediumFlyerGunnerx2Kamikazex2.Checked = (buffer[5] & 128) != 0;
            this.checkBoxParkRampagingSmallBiped.Checked           = (buffer[20] & 128) != 0;
            this.checkBoxParkRampagingMediumBiped.Checked          = (buffer[20] & 64) != 0;
            int countPark = BitCount.PrecomputedBitcount(buffer[6] & 0x3F) + BitCount.PrecomputedBitcount(buffer[5] & 0x80) + BitCount.PrecomputedBitcount(buffer[20] & 0xC0);

            this.textProgressBarPark.Value = countPark;

            this.checkBoxForestSmallStubby.Checked                  = (buffer[5] & 64) != 0;
            this.checkBoxForestSmallBipedSpear.Checked              = (buffer[5] & 32) != 0;
            this.checkBoxForestMediumBipedSpear.Checked             = (buffer[5] & 16) != 0;
            this.checkBoxForestMediumBipedShield.Checked            = (buffer[5] & 8) != 0;
            this.checkBoxForestMediumBipedEMShield.Checked          = (buffer[5] & 4) != 0;
            this.checkBoxForestMediumQuadruped.Checked              = (buffer[5] & 2) != 0;
            this.checkBoxForestMediumQuadrupedRider.Checked         = (buffer[5] & 1) != 0;
            this.checkBoxForestMediumQuadrupedStanding.Checked      = (buffer[4] & 128) != 0;
            this.checkBoxForestGoliathBipedEnhancedLegpower.Checked = (buffer[4] & 64) != 0;
            this.checkBoxForestSmallFlyer.Checked = (buffer[4] & 32) != 0;
            int countForest = BitCount.PrecomputedBitcount(buffer[5] & 0x7F) + BitCount.PrecomputedBitcount(buffer[4] & 0xE0);

            this.textProgressBarForest.Value = countForest;

            this.checkBoxFactorySmallStubby.Checked         = (buffer[20] & 16) != 0;
            this.checkBoxFactorySmallStubbyKamikaze.Checked = (buffer[20] & 8) != 0;
            this.checkBoxFactorySmallBipedTorch.Checked     = (buffer[4] & 16) != 0;
            this.checkBoxFactorySmallBipedAxe.Checked       = (buffer[4] & 8) != 0;
            this.checkBoxFactoryMediumBipedAxe.Checked      = (buffer[4] & 4) != 0;
            this.checkBoxFactoryMediumQuadruped.Checked     = (buffer[4] & 2) != 0;
            this.checkBoxFactorySmallFlyer.Checked          = (buffer[4] & 1) != 0;
            int countFactory = BitCount.PrecomputedBitcount(buffer[20] & 0x18) + BitCount.PrecomputedBitcount(buffer[4] & 0x1F);

            this.textProgressBarFactory.Value = countFactory;

            this.checkBoxVillageSmallStubby.Checked         = (buffer[11] & 128) != 0;
            this.checkBoxVillageMultitier.Checked           = (buffer[11] & 64) != 0;
            this.checkBoxVillageSmallBiped.Checked          = (buffer[11] & 32) != 0;
            this.checkBoxVillageMediumBiped.Checked         = (buffer[11] & 16) != 0;
            this.checkBoxVillageGoliathBiped.Checked        = (buffer[11] & 8) != 0;
            this.checkBoxVillageSmallFlyer.Checked          = (buffer[11] & 4) != 0;
            this.checkBoxVillageSmallSphere.Checked         = (buffer[11] & 2) != 0;
            this.checkBoxVillageSartreJeanPaul.Checked      = (buffer[11] & 1) != 0;
            this.checkBoxVillagePascal.Checked              = (buffer[10] & 128) != 0;
            this.checkBoxVillagePascalFlying.Checked        = (buffer[10] & 64) != 0;
            this.checkBoxVillageFatherMachine.Checked       = (buffer[10] & 32) != 0;
            this.checkBoxVillageMotherMachine.Checked       = (buffer[10] & 16) != 0;
            this.checkBoxVillageChildMachine.Checked        = (buffer[10] & 16) != 0;
            this.checkBoxVillageBigSisterMachine.Checked    = (buffer[10] & 4) != 0;
            this.checkBoxVillageLittleSisterMachine.Checked = (buffer[10] & 4) != 0;
            this.checkBoxVillageScientistMachine.Checked    = (buffer[10] & 1) != 0;
            this.checkBoxVillageWeirdMachine.Checked        = (buffer[9] & 128) != 0;
            int countMotherChild = this.checkBoxVillageMotherMachine.Checked ? 2 : 0;
            int countSisters     = this.checkBoxVillageBigSisterMachine.Checked ? 2 : 0;
            int countVillage     = countMotherChild + countSisters + BitCount.PrecomputedBitcount(buffer[11]) + BitCount.PrecomputedBitcount(buffer[10] & 0xE1) + BitCount.PrecomputedBitcount(buffer[9] & 0x80);

            this.textProgressBarVillage.Value = countVillage;

            this.checkBoxEnhancedSmallStubby.Checked                   = (buffer[9] & 4) != 0;
            this.checkBoxEnhancedMultitierType.Checked                 = (buffer[9] & 2) != 0;
            this.checkBoxEnhancedMultitierTypeGun.Checked              = (buffer[9] & 1) != 0;
            this.checkBoxEnhancedSmallBiped.Checked                    = (buffer[8] & 64) != 0;
            this.checkBoxEnhancedMediumBiped.Checked                   = (buffer[8] & 32) != 0;
            this.checkBoxEnhancedMediumQuadruped.Checked               = (buffer[8] & 16) != 0;
            this.checkBoxEnhancedMediumQuadrupedstanding.Checked       = (buffer[20] & 4) != 0;
            this.checkBoxEnhancedMultilegMediumModelLongrange.Checked  = (buffer[8] & 8) != 0;
            this.checkBoxEnhancedMultilegMediumModelCloserange.Checked = (buffer[8] & 4) != 0;
            this.checkBoxEnhancedGoliathBiped.Checked                  = (buffer[8] & 2) != 0;
            this.checkBoxEnhancedGoliathBipedEnhancedLegpower.Checked  = (buffer[20] & 2) != 0;
            this.checkBoxEnhancedReversejointedGoliath.Checked         = (buffer[8] & 1) != 0;
            this.checkBoxEnhancedSmallFlyer.Checked                    = (buffer[15] & 128) != 0;
            this.checkBoxEnhancedMediumFlyer.Checked                   = (buffer[15] & 64) != 0;
            this.checkBoxEnhancedMediumFlyerKamikaze.Checked           = (buffer[15] & 32) != 0;
            this.checkBoxEnhancedMediumFlyerGunnerx2Kamikazex2.Checked = (buffer[15] & 16) != 0;
            this.checkBoxEnhancedSmallSphereAxe.Checked                = (buffer[15] & 8) != 0;
            this.checkBoxEnhancedSmallSphereDrill.Checked              = (buffer[15] & 4) != 0;
            this.checkBoxEnhancedSmallSphereGun.Checked                = (buffer[15] & 2) != 0;
            this.checkBoxEnhancedLinkedsphereTypeSaw.Checked           = (buffer[15] & 1) != 0;
            this.checkBoxEnhancedLinkedsphereTypeDrill.Checked         = (buffer[14] & 128) != 0;
            this.checkBoxEnhancedLinkedsphereTypeGun.Checked           = (buffer[14] & 64) != 0;
            this.checkBoxEnhancedLinkedsphereTypeThorn.Checked         = (buffer[14] & 32) != 0;
            int countEnhancedMultitier = this.checkBoxEnhancedMultitierType.Checked ? 2 : 0;
            int countEnhanced          = countEnhancedMultitier + BitCount.PrecomputedBitcount(buffer[8] & 0x7F) + BitCount.PrecomputedBitcount(buffer[9] & 0x05) + BitCount.PrecomputedBitcount(buffer[20] & 0x06) + BitCount.PrecomputedBitcount(buffer[15]) + BitCount.PrecomputedBitcount(buffer[14] & 0xE0);

            this.textProgressBarEnhanced.Value = countEnhanced;

            this.checkBoxEMPSmallStubby.Checked  = (buffer[14] & 16) != 0;
            this.checkBoxEMPSmallBiped.Checked   = (buffer[14] & 8) != 0;
            this.checkBoxEMPMediumBiped.Checked  = (buffer[14] & 4) != 0;
            this.checkBoxEMPGoliathBiped.Checked = (buffer[14] & 2) != 0;
            int countEMP = BitCount.PrecomputedBitcount(buffer[14] & 0x1E);

            this.textProgressBarEMP.Value = countEMP;

            this.checkBoxSpecialMarx.Checked                     = (buffer[14] & 1) != 0;
            this.checkBoxSpecialEngels.Checked                   = (buffer[13] & 128) != 0;
            this.checkBoxSpecialAdamFirstEncounter.Checked       = (buffer[13] & 64) != 0;
            this.checkBoxSpecialAdamBattleintheAlienShip.Checked = (buffer[13] & 32) != 0;
            this.checkBoxSpecialAdamFinalBattle.Checked          = (buffer[13] & 16) != 0;
            this.checkBoxSpecialEveFirstEncounter.Checked        = (buffer[13] & 64) != 0;
            this.checkBoxSpecialEveBattleintheAlienShip.Checked  = (buffer[13] & 8) != 0;
            this.checkBoxSpecialEveFinalBattle.Checked           = (buffer[13] & 4) != 0;
            this.checkBoxSpecialEveFinalBattle2.Checked          = (buffer[13] & 2) != 0;
            this.checkBoxSpecialGoliathTankAmusementPark.Checked = (buffer[13] & 1) != 0;
            this.checkBoxSpecialBeauvoirSimone.Checked           = (buffer[12] & 128) != 0;
            this.checkBoxSpecialGoliathFlyer.Checked             = (buffer[12] & 64) != 0;
            this.checkBoxSpecialGrun.Checked                     = (buffer[12] & 32) != 0;
            this.checkBoxSpecialImmanuel.Checked                 = (buffer[12] & 16) != 0;
            this.checkBoxSpecialErnst.Checked                    = (buffer[12] & 8) != 0;
            this.checkBoxSpecialKierkegaard.Checked              = (buffer[12] & 4) != 0;
            this.checkBoxSpecialSoShi.Checked                    = (buffer[12] & 2) != 0;
            this.checkBoxSpecialBokuShi.Checked                  = (buffer[12] & 1) != 0;
            this.checkBoxSpecialHegel.Checked                    = (buffer[19] & 128) != 0;
            this.checkBoxSpecialHegel2.Checked                   = (buffer[19] & 64) != 0;
            this.checkBoxSpecialGoliathTank.Checked              = (buffer[19] & 32) != 0;
            this.checkBoxSpecialAuguste.Checked                  = (buffer[19] & 16) != 0;
            this.checkBoxSpecialFriedrich.Checked                = (buffer[19] & 16) != 0;
            this.checkBoxSpecialKoShi.Checked                    = (buffer[19] & 4) != 0;
            this.checkBoxSpecialRoShi.Checked                    = (buffer[19] & 4) != 0;
            this.checkBoxSpecialKoShiRoshi.Checked               = (buffer[19] & 4) != 0;
            this.checkBoxSpecialRedGirl.Checked                  = (buffer[18] & 128) != 0;
            int countAuguste = this.checkBoxSpecialAuguste.Checked ? 2 : 0;
            int countKoShi   = this.checkBoxSpecialKoShi.Checked ? 2 : 0;
            int countSpecial = countAuguste + countKoShi + BitCount.PrecomputedBitcount(buffer[14] & 0x01) + BitCount.PrecomputedBitcount(buffer[13]) + BitCount.PrecomputedBitcount(buffer[12]) + BitCount.PrecomputedBitcount(buffer[19] & 0xE4) + BitCount.PrecomputedBitcount(buffer[18] & 0x80);

            this.textProgressBarSpecial.Value = countSpecial;

            this.checkBoxAndroidYoRHaStandardArmament.Checked = (buffer[18] & 64) != 0;
            this.checkBoxAndroidYoRHaHeavyArmament.Checked    = (buffer[18] & 32) != 0;
            this.checkBoxAndroidYoRHaHeavyArmament2.Checked   = (buffer[18] & 16) != 0;
            this.checkBoxAndroidYoRHaFlightUnit.Checked       = (buffer[18] & 8) != 0;
            this.checkBoxAndroidYoRHaOperator.Checked         = (buffer[18] & 4) != 0;
            this.checkBoxAndroid8B.Checked          = (buffer[18] & 2) != 0;
            this.checkBoxAndroid22B.Checked         = (buffer[18] & 2) != 0;
            this.checkBoxAndroid64B.Checked         = (buffer[18] & 2) != 0;
            this.checkBoxAndroid21O.Checked         = (buffer[17] & 64) != 0;
            this.checkBoxAndroid2BCopy.Checked      = (buffer[17] & 32) != 0;
            this.checkBoxAndroid9S.Checked          = (buffer[17] & 16) != 0;
            this.checkBoxAndroidA2LongHair.Checked  = (buffer[17] & 8) != 0;
            this.checkBoxAndroidA2ShortHair.Checked = (buffer[17] & 4) != 0;
            int countAndroidRenegade = this.checkBoxAndroid8B.Checked ? 3 : 0;
            int countAndroid         = countAndroidRenegade + BitCount.PrecomputedBitcount(buffer[18] & 0x7C) + BitCount.PrecomputedBitcount(buffer[17] & 0x7C);

            this.textProgressBarAndroid.Value = countAndroid;

            this.checkBoxPeculiarCourageousBrother.Checked    = (buffer[17] & 2) != 0;
            this.checkBoxPeculiarHatefulSister.Checked        = (buffer[17] & 1) != 0;
            this.checkBoxPeculiarVengefulChild.Checked        = (buffer[16] & 128) != 0;
            this.checkBoxPeculiarGoldTank.Checked             = (buffer[16] & 64) != 0;
            this.checkBoxPeculiarGoldGoliathBiped.Checked     = (buffer[16] & 32) != 0;
            this.checkBoxPeculiarGoliathTankDesert.Checked    = (buffer[16] & 16) != 0;
            this.checkBoxPeculiarGunmanBiped.Checked          = (buffer[16] & 8) != 0;
            this.checkBoxPeculiarGunmanFlyer.Checked          = (buffer[16] & 4) != 0;
            this.checkBoxPeculiarGunmanStubby.Checked         = (buffer[16] & 2) != 0;
            this.checkBoxPeculiarBlooddrenchedMachine.Checked = (buffer[16] & 1) != 0;
            this.checkBoxPeculiarAmusementParkRabbit.Checked  = (buffer[23] & 128) != 0;
            this.checkBoxPeculiarZombieClown.Checked          = (buffer[23] & 64) != 0;
            this.checkBoxPeculiarAnimalMachine.Checked        = (buffer[23] & 32) != 0;
            this.checkBoxPeculiarGravekeeper.Checked          = (buffer[23] & 16) != 0;
            this.checkBoxPeculiarMonsterType.Checked          = (buffer[23] & 8) != 0;
            this.checkBoxPeculiarDyingGoliathBiped.Checked    = (buffer[23] & 4) != 0;
            int countPeculiar = BitCount.PrecomputedBitcount(buffer[17] & 0x03) + BitCount.PrecomputedBitcount(buffer[16]) + BitCount.PrecomputedBitcount(buffer[23] & 0xFC);

            this.textProgressBarPeculiar.Value = countPeculiar;

            this.checkBoxAmicableMachinewithaDream.Checked          = (buffer[23] & 2) != 0;
            this.checkBoxAmicableMachineinLove.Checked              = (buffer[23] & 2) != 0;
            this.checkBoxAmicableMachinewithMakeup.Checked          = (buffer[23] & 2) != 0;
            this.checkBoxAmicableRomeo.Checked                      = (buffer[22] & 64) != 0;
            this.checkBoxAmicableJuliet.Checked                     = (buffer[22] & 64) != 0;
            this.checkBoxAmicableFatherServoWhiteBelt.Checked       = (buffer[22] & 16) != 0;
            this.checkBoxAmicableFatherServoBrownBelt.Checked       = (buffer[22] & 8) != 0;
            this.checkBoxAmicableFatherServoBlackBelt.Checked       = (buffer[22] & 4) != 0;
            this.checkBoxAmicableFatherServoRedandWhiteBelt.Checked = (buffer[22] & 2) != 0;
            this.checkBoxAmicableFatherServoRedBelt.Checked         = (buffer[22] & 1) != 0;
            this.checkBoxAmicableAnimallovingMachine.Checked        = (buffer[21] & 128) != 0;
            this.checkBoxAmicableHighspeedMachine.Checked           = (buffer[9] & 64) != 0;
            this.checkBoxAmicableMasamune.Checked                   = (buffer[21] & 64) != 0;
            int countSarteFangirls = this.checkBoxAmicableMachinewithaDream.Checked ? 3 : 0;
            int countShakespeare   = this.checkBoxAmicableJuliet.Checked ? 2 : 0;
            int countAmicable      = countSarteFangirls + countShakespeare + BitCount.PrecomputedBitcount(buffer[22] & 0x1F) + BitCount.PrecomputedBitcount(buffer[21] & 0xC0) + BitCount.PrecomputedBitcount(buffer[9] & 0x40);

            this.textProgressBarAmicable.Value = countAmicable;

            this.checkBoxEmilEmil.Checked             = (buffer[21] & 32) != 0;
            this.checkBoxEmilEmilClonesFlying.Checked = (buffer[21] & 16) != 0;
            this.checkBoxEmilEmilClonesGround.Checked = (buffer[21] & 16) != 0;
            int countEmil = BitCount.PrecomputedBitcount(buffer[21] & 0x20) + (this.checkBoxEmilEmilClonesFlying.Checked ? 2 : 0);

            this.textProgressBarEmil.Value = countEmil;

            this.textProgressBarUnit.Value = countStd + countDesert + countPark + countForest + countFactory + countVillage + countEnhanced + countEMP + countSpecial + countAndroid + countPeculiar + countAmicable + countEmil;

#if DEBUG
            this.debugValue2.Text = string.Join(", ", buffer);
#endif
        }