void cacheTransformInspector() { // add Transform separately var transformInspector = new InspectorList(_entity.transform); transformInspector.initialize(); _inspectors.Add(transformInspector); }
void CacheTransformInspector() { // add Transform separately var transformInspector = new InspectorList(_entity.Transform); transformInspector.Initialize(_table, _skin, kLeftCellWidth); _inspectors.Add(transformInspector); }
/// <summary> /// attempts to find a cached version of the InspectorList and if it cant find one it will create a new one /// </summary> /// <returns>The or create inspector list.</returns> /// <param name="comp">Comp.</param> InspectorList getOrCreateInspectorList(object comp) { var inspector = _inspectors.Where(i => i.target == comp).FirstOrDefault(); if (inspector == null) { inspector = new InspectorList(comp); inspector.initialize(); _inspectors.Add(inspector); } return(inspector); }
/// <summary> /// attempts to find a cached version of the InspectorList and if it cant find one it will create a new one /// </summary> /// <returns>The or create inspector list.</returns> /// <param name="comp">Comp.</param> InspectorList GetOrCreateInspectorList(object comp) { var inspector = _inspectors.Where(i => i.Target == comp).FirstOrDefault(); if (inspector == null) { inspector = new InspectorList(comp); inspector.Initialize(_table, _skin, kLeftCellWidth); _inspectors.Add(inspector); } return(inspector); }
void cacheTransformInspector() { // add Transform separately var transformInspector = new InspectorList( _entity.transform ); transformInspector.initialize( _table, _skin ); _inspectors.Add( transformInspector ); }
/// <summary> /// attempts to find a cached version of the InspectorList and if it cant find one it will create a new one /// </summary> /// <returns>The or create inspector list.</returns> /// <param name="comp">Comp.</param> InspectorList getOrCreateInspectorList( object comp ) { var inspector = _inspectors.Where( i => i.target == comp ).FirstOrDefault(); if( inspector == null ) { inspector = new InspectorList( comp ); inspector.initialize( _table, _skin ); _inspectors.Add( inspector ); } return inspector; }