Пример #1
0
        public static TmxLayer LoadTmxLayer(this TmxLayer layer, TmxMap map, XElement xLayer, int width, int height)
        {
            layer.Map             = map;
            layer.Name            = (string)xLayer.Attribute("name");
            layer.Opacity         = (float?)xLayer.Attribute("opacity") ?? 1.0f;
            layer.Visible         = (bool?)xLayer.Attribute("visible") ?? true;
            layer.OffsetX         = (float?)xLayer.Attribute("offsetx") ?? 0.0f;
            layer.OffsetY         = (float?)xLayer.Attribute("offsety") ?? 0.0f;
            layer.ParallaxFactorX = (float?)xLayer.Attribute("parallaxx") ?? 1.0f;
            layer.ParallaxFactorY = (float?)xLayer.Attribute("parallaxy") ?? 1.0f;

            // TODO: does the width/height passed in ever differ from the TMX layer XML?
            layer.Width  = (int)xLayer.Attribute("width");
            layer.Height = (int)xLayer.Attribute("height");

            var xData    = xLayer.Element("data");
            var encoding = (string)xData.Attribute("encoding");

            layer.Tiles = new TmxLayerTile[width * height];


            //xData should just be a string, if not, then its chunked
            if (xData.HasElements)
            {
                foreach (var chunk in xData.Elements("chunk"))
                {
                    var chunkWidth  = (int)chunk.Attribute("width");
                    var chunkHeight = (int)chunk.Attribute("height");
                    var chunkX      = (int)chunk.Attribute("x");
                    var chunkY      = (int)chunk.Attribute("y");
                    LoadLayerData(layer, map, chunkWidth, chunkHeight, chunkX, chunkY, chunk, encoding);
                }
            }
            else
            {
                LoadLayerData(layer, map, width, height, 0, 0, xData, encoding);
            }

            layer.Properties = TiledMapLoader.ParsePropertyDict(xLayer.Element("properties"));

            return(layer);
Пример #2
0
        public static TmxLayer LoadTmxLayer(this TmxLayer layer, TmxMap map, XElement xLayer, int width, int height)
        {
            layer.Map             = map;
            layer.Name            = (string)xLayer.Attribute("name");
            layer.Opacity         = (float?)xLayer.Attribute("opacity") ?? 1.0f;
            layer.Visible         = (bool?)xLayer.Attribute("visible") ?? true;
            layer.OffsetX         = (float?)xLayer.Attribute("offsetx") ?? 0.0f;
            layer.OffsetY         = (float?)xLayer.Attribute("offsety") ?? 0.0f;
            layer.ParallaxFactorX = (float?)xLayer.Attribute("parallaxx") ?? 1.0f;
            layer.ParallaxFactorY = (float?)xLayer.Attribute("parallaxy") ?? 1.0f;

            // TODO: does the width/height passed in ever differ from the TMX layer XML?
            layer.Width  = (int)xLayer.Attribute("width");
            layer.Height = (int)xLayer.Attribute("height");

            var xData    = xLayer.Element("data");
            var encoding = (string)xData.Attribute("encoding");

            layer.Tiles = new TmxLayerTile[width * height];
            if (encoding == "base64")
            {
                var decodedStream = new TmxBase64Data(xData);
                var stream        = decodedStream.Data;

                var index = 0;
                using (var br = new BinaryReader(stream))
                {
                    for (var j = 0; j < height; j++)
                    {
                        for (var i = 0; i < width; i++)
                        {
                            var gid = br.ReadUInt32();
                            layer.Tiles[index++] = gid != 0 ? new TmxLayerTile(map, gid, i, j) : null;
                        }
                    }
                }
            }
            else if (encoding == "csv")
            {
                var csvData = xData.Value;
                int k       = 0;
                foreach (var s in csvData.Split(','))
                {
                    var gid = uint.Parse(s.Trim());
                    var x   = k % width;
                    var y   = k / width;

                    layer.Tiles[k++] = gid != 0 ? new TmxLayerTile(map, gid, x, y) : null;
                }
            }
            else if (encoding == null)
            {
                int k = 0;
                foreach (var e in xData.Elements("tile"))
                {
                    var gid = (uint?)e.Attribute("gid") ?? 0;

                    var x = k % width;
                    var y = k / width;

                    layer.Tiles[k++] = gid != 0 ? new TmxLayerTile(map, gid, x, y) : null;
                }
            }
            else
            {
                throw new Exception("TmxLayer: Unknown encoding.");
            }

            layer.Properties = TiledMapLoader.ParsePropertyDict(xLayer.Element("properties"));

            return(layer);
        }