/// <summary>
        /// Converts a BitmapFont to a SriteFont
        /// </summary>
        /// <param name="filename"></param>
        /// <returns></returns>
        public static SpriteFont LoadSpriteFontFromBitmapFont(string filename)
        {
            var fontData = BitmapFontLoader.LoadFontFromFile(filename);

            if (fontData.pages.Length > 1)
            {
                throw new Exception($"Found multiple textures in font file {filename}. Only single texture fonts are supported.");
            }

            var texture = Texture2D.FromStream(Core.graphicsDevice, File.OpenRead(fontData.pages[0].filename));

            return(LoadSpriteFontFromBitmapFont(fontData, texture));
        }
Пример #2
0
        /// <summary>
        /// Load font information from the specified file.
        /// </summary>
        /// <exception cref="ArgumentNullException">Thrown when one or more required arguments are null.</exception>
        /// <exception cref="FileNotFoundException">Thrown when the requested file is not present.</exception>
        /// <param name="filename">The file name to load.</param>
        public void Load(string filename)
        {
            if (string.IsNullOrEmpty(filename))
            {
                throw new ArgumentNullException(nameof(filename));
            }

            if (!File.Exists(filename))
            {
                throw new FileNotFoundException(string.Format("Cannot find file '{0}'.", filename), filename);
            }

            using (var stream = File.OpenRead(filename))
                Load(stream);

            BitmapFontLoader.QualifyResourcePaths(this, Path.GetDirectoryName(filename));
        }
Пример #3
0
        /// <summary>
        /// Loads font information from the specified <see cref="TextReader"/>.
        /// </summary>
        public void LoadXml(TextReader reader)
        {
            if (reader == null)
            {
                throw new ArgumentNullException("reader");
            }

            var document          = new XmlDocument();
            var pageData          = new SortedDictionary <int, Page>();
            var kerningDictionary = new Dictionary <Kerning, int>();
            var charDictionary    = new Dictionary <char, Character>();

            document.Load(reader);
            var root = document.DocumentElement;

            // load the basic attributes
            var properties = root.SelectSingleNode("info");

            FamilyName      = properties.Attributes["face"].Value;
            FontSize        = Convert.ToInt32(properties.Attributes["size"].Value);
            Bold            = Convert.ToInt32(properties.Attributes["bold"].Value) != 0;
            Italic          = Convert.ToInt32(properties.Attributes["italic"].Value) != 0;
            Unicode         = properties.Attributes["unicode"].Value != "0";
            StretchedHeight = Convert.ToInt32(properties.Attributes["stretchH"].Value);
            Charset         = properties.Attributes["charset"].Value;
            Smoothed        = Convert.ToInt32(properties.Attributes["smooth"].Value) != 0;
            SuperSampling   = Convert.ToInt32(properties.Attributes["aa"].Value);
            Padding         = BitmapFontLoader.ParsePadding(properties.Attributes["padding"].Value);
            Spacing         = BitmapFontLoader.ParseInt2(properties.Attributes["spacing"].Value);
            OutlineSize     = properties.Attributes["outline"] != null
                                ? Convert.ToInt32(properties.Attributes["outline"].Value)
                                : 0;

            // common attributes
            properties  = root.SelectSingleNode("common");
            BaseHeight  = Convert.ToInt32(properties.Attributes["base"].Value);
            LineHeight  = Convert.ToInt32(properties.Attributes["lineHeight"].Value);
            TextureSize = new Point(Convert.ToInt32(properties.Attributes["scaleW"].Value),
                                    Convert.ToInt32(properties.Attributes["scaleH"].Value));
            Packed = Convert.ToInt32(properties.Attributes["packed"].Value) != 0;

            AlphaChannel = properties.Attributes["alphaChnl"] != null
                                ? Convert.ToInt32(properties.Attributes["alphaChnl"].Value)
                                : 0;

            RedChannel = properties.Attributes["redChnl"] != null
                                ? Convert.ToInt32(properties.Attributes["redChnl"].Value)
                                : 0;

            GreenChannel = properties.Attributes["greenChnl"] != null
                                ? Convert.ToInt32(properties.Attributes["greenChnl"].Value)
                                : 0;

            BlueChannel = properties.Attributes["blueChnl"] != null
                                ? Convert.ToInt32(properties.Attributes["blueChnl"].Value)
                                : 0;

            // load texture information
            foreach (XmlNode node in root.SelectNodes("pages/page"))
            {
                var page = new Page();
                page.Id       = Convert.ToInt32(node.Attributes["id"].Value);
                page.Filename = node.Attributes["file"].Value;

                pageData.Add(page.Id, page);
            }

            Pages = BitmapFontLoader.ToArray(pageData.Values);

            // load character information
            foreach (XmlNode node in root.SelectNodes("chars/char"))
            {
                var character = new Character();
                character.Char   = (char)Convert.ToInt32(node.Attributes["id"].Value);
                character.Bounds = new Rectangle(Convert.ToInt32(node.Attributes["x"].Value),
                                                 Convert.ToInt32(node.Attributes["y"].Value),
                                                 Convert.ToInt32(node.Attributes["width"].Value),
                                                 Convert.ToInt32(node.Attributes["height"].Value));
                character.Offset = new Point(Convert.ToInt32(node.Attributes["xoffset"].Value),
                                             Convert.ToInt32(node.Attributes["yoffset"].Value));
                character.XAdvance    = Convert.ToInt32(node.Attributes["xadvance"].Value);
                character.TexturePage = Convert.ToInt32(node.Attributes["page"].Value);
                character.Channel     = Convert.ToInt32(node.Attributes["chnl"].Value);

                charDictionary[character.Char] = character;
            }

            Characters = charDictionary;

            // loading kerning information
            foreach (XmlNode node in root.SelectNodes("kernings/kerning"))
            {
                var key = new Kerning((char)Convert.ToInt32(node.Attributes["first"].Value),
                                      (char)Convert.ToInt32(node.Attributes["second"].Value),
                                      Convert.ToInt32(node.Attributes["amount"].Value));

                if (!kerningDictionary.ContainsKey(key))
                {
                    kerningDictionary.Add(key, key.Amount);
                }
            }

            Kernings = kerningDictionary;
        }
Пример #4
0
        /// <summary>
        /// Loads font information from the specified <see cref="TextReader"/>.
        /// </summary>
        /// <remarks>
        /// The source data must be in BMFont text format.
        /// </remarks>
        /// <exception cref="ArgumentNullException">Thrown when one or more required arguments are null.</exception>
        /// <param name="reader">The <strong>TextReader</strong> used to feed the data into the font.</param>
        public void LoadText(TextReader reader)
        {
            if (reader == null)
            {
                throw new ArgumentNullException(nameof(reader));
            }

            var pageData          = new SortedDictionary <int, Page>();
            var kerningDictionary = new Dictionary <Kerning, int>();
            var charDictionary    = new Dictionary <char, Character>();

            string line;

            do
            {
                line = reader.ReadLine();
                if (line != null)
                {
                    var parts = BitmapFontLoader.Split(line, ' ');
                    if (parts.Length != 0)
                    {
                        switch (parts[0])
                        {
                        case "info":
                            FamilyName      = BitmapFontLoader.GetNamedString(parts, "face");
                            FontSize        = BitmapFontLoader.GetNamedInt(parts, "size");
                            Bold            = BitmapFontLoader.GetNamedBool(parts, "bold");
                            Italic          = BitmapFontLoader.GetNamedBool(parts, "italic");
                            Charset         = BitmapFontLoader.GetNamedString(parts, "charset");
                            Unicode         = BitmapFontLoader.GetNamedBool(parts, "unicode");
                            StretchedHeight = BitmapFontLoader.GetNamedInt(parts, "stretchH");
                            Smoothed        = BitmapFontLoader.GetNamedBool(parts, "smooth");
                            SuperSampling   = BitmapFontLoader.GetNamedInt(parts, "aa");
                            Padding         = BitmapFontLoader.ParsePadding(
                                BitmapFontLoader.GetNamedString(parts, "padding"));
                            Spacing     = BitmapFontLoader.ParseInt2(BitmapFontLoader.GetNamedString(parts, "spacing"));
                            OutlineSize = BitmapFontLoader.GetNamedInt(parts, "outline");
                            break;

                        case "common":
                            LineHeight  = BitmapFontLoader.GetNamedInt(parts, "lineHeight");
                            BaseHeight  = BitmapFontLoader.GetNamedInt(parts, "base");
                            TextureSize = new Point(BitmapFontLoader.GetNamedInt(parts, "scaleW"),
                                                    BitmapFontLoader.GetNamedInt(parts, "scaleH"));
                            Packed       = BitmapFontLoader.GetNamedBool(parts, "packed");
                            AlphaChannel = BitmapFontLoader.GetNamedInt(parts, "alphaChnl");
                            RedChannel   = BitmapFontLoader.GetNamedInt(parts, "redChnl");
                            GreenChannel = BitmapFontLoader.GetNamedInt(parts, "greenChnl");
                            BlueChannel  = BitmapFontLoader.GetNamedInt(parts, "blueChnl");
                            break;

                        case "page":
                            var id   = BitmapFontLoader.GetNamedInt(parts, "id");
                            var name = BitmapFontLoader.GetNamedString(parts, "file");

                            pageData.Add(id, new Page(id, name));
                            break;

                        case "char":
                            var charData = new Character
                            {
                                Char   = (char)BitmapFontLoader.GetNamedInt(parts, "id"),
                                Bounds = new Rectangle(BitmapFontLoader.GetNamedInt(parts, "x"),
                                                       BitmapFontLoader.GetNamedInt(parts, "y"),
                                                       BitmapFontLoader.GetNamedInt(parts, "width"),
                                                       BitmapFontLoader.GetNamedInt(parts, "height")),
                                Offset = new Point(BitmapFontLoader.GetNamedInt(parts, "xoffset"),
                                                   BitmapFontLoader.GetNamedInt(parts, "yoffset")),
                                XAdvance    = BitmapFontLoader.GetNamedInt(parts, "xadvance"),
                                TexturePage = BitmapFontLoader.GetNamedInt(parts, "page"),
                                Channel     = BitmapFontLoader.GetNamedInt(parts, "chnl")
                            };
                            charDictionary.Add(charData.Char, charData);
                            break;

                        case "kerning":
                            var key = new Kerning((char)BitmapFontLoader.GetNamedInt(parts, "first"),
                                                  (char)BitmapFontLoader.GetNamedInt(parts, "second"),
                                                  BitmapFontLoader.GetNamedInt(parts, "amount"));

                            if (!kerningDictionary.ContainsKey(key))
                            {
                                kerningDictionary.Add(key, key.Amount);
                            }
                            break;
                        }
                    }
                }
            } while (line != null);

            Pages      = BitmapFontLoader.ToArray(pageData.Values);
            Characters = charDictionary;
            Kernings   = kerningDictionary;
        }