Пример #1
0
        public ResourceEditorForm()
        {
            InitializeComponent();

            m_finalClose = false;

            m_PathList    = new List <NResourceLoc>();
            m_PathPointer = -1;
            //-- build tree
            NEFileTreeBuilder tb = new NEFileTreeBuilder(this.treeViewFileSys);

            tb.BuildTree();

            //-- create sub editors
            m_staticMeshEditor = new ResStaticMeshEditor();
            m_animMeshEditor   = new ResAnimMeshEditor();
            m_animSetEditor    = new ResAnimSetEditor();
            m_sptViewer        = new SpeedTreeViewer();
            m_texAtlasViewer   = new ResTextureAtlasViewer();
            m_guiEditor        = new NexusEditor.UIEditor.UIEditor();
            m_sfxEditor        = new ResSFXEditor();
            m_MaterialEditor   = new MaterialEditor();

            //--
            m_backEndList = new ListView();

            m_filter           = new ResourceListFilter();
            m_filter.EnableAll = true;
            this.listFilter.SetItemChecked(0, true);
        }
Пример #2
0
 public void SetFilter(ResourceListFilter filter)
 {
     m_filter = filter;
 }