Наследование: NewTOAPIA.MatrixSquare
Пример #1
0
 public mat4(mat3 R, vec3 t)
     :base(4)
 {
     CopyFrom(R);
     this[0, 3] = t.x; this[1, 3] = t.y; this[2, 3] = t.z; this[3, 3] = 1;
  }
Пример #2
0
        public static mat3 outerProduct(vec3 c, vec3 r)
        {
            mat3 a = new mat3();

            a[0, 0] = c.x * r.x; a[1, 0] = c.x * r.y; a[2, 0] = c.x * r.z;
            a[0, 1] = c.y * r.x; a[1, 1] = c.y * r.y; a[2, 1] = c.y * r.z;
            a[0, 2] = c.z * r.x; a[1, 2] = c.z * r.y; a[2, 2] = c.z * r.z;

            return a;
        }
Пример #3
0
 public static mat3 transpose(mat3 m)
 {
     return (mat3)m.Transpose;
 }
Пример #4
0
        public static mat3 inverse(mat3 m)
        {
            double[,] i = m.GetInverse();
            mat3 r = new mat3(i);

            return r;
        }
Пример #5
0
        public static mat3 matrixCompMult(mat3 x, mat3 y)
        {
            mat3 r = new mat3(MatrixSquare.ComponentMultiply(x, y));

            return r;
        }