Пример #1
0
        protected override void CreateScene()
        {
            // Lights
            DirectionalLight light = new DirectionalLight("light", new Vector3(-10f, 7f, -5f));
            EntityManager.Add(light);
                        
            RenderManager.FrustumCullingEnabled = false;

            // Game Behavior
            GameBehavior gameBehavior = new GameBehavior();

            // Create Player
            this.Player = this.modelFactoryService.CreatePlayer(gameBehavior);
            EntityManager.Add(this.Player);

            // Create Camera
            var camera = new FixedCamera("mainCamera", Vector3.Zero, Vector3.Zero); // Setted in GameBehavior Init
            camera.BackgroundColor = Color.CornflowerBlue;
            this.GameCamera = camera.Entity.FindComponent<Camera3D>();
            EntityManager.Add(camera);

            // Add Scene Behavior
            this.AddSceneBehavior(gameBehavior, SceneBehavior.Order.PostUpdate);
        }
Пример #2
0
 /// <summary>
 /// Initializes a new instance of the <see cref="PlayerBehavior"/> class.
 /// </summary>
 /// <param name="gameBehavior">The game behavior.</param>
 public PlayerBehavior(GameBehavior gameBehavior)
     : base("PlayerBehavior")
 {
     this.gameBehavior = gameBehavior;
 }
Пример #3
0
        /// <summary>
        /// Creates the player.
        /// </summary>
        /// <param name="gameBehavior">The game behavior.</param>
        /// <returns></returns>
        public Entity CreatePlayer(GameBehavior gameBehavior)
        {
            Entity entity = null;

            entity = new Entity("player")
                .AddComponent(new Transform3D() { })//UpdateOrder = 0 })
                .AddComponent(Model.CreateSphere())
                .AddComponent(new BoxCollider() { Size = new Vector3(this.Scale.X, this.Scale.Y, this.Scale.Z), UpdateOrder = 0.5f })
                .AddComponent(new MaterialsMap())
                .AddComponent(new ModelRenderer())
                .AddComponent(new PlayerBehavior(gameBehavior));

            return entity;
        }
Пример #4
0
 /// <summary>
 /// Initializes a new instance of the <see cref="PlayerBehavior"/> class.
 /// </summary>
 /// <param name="gameBehavior">The game behavior.</param>
 public PlayerBehavior(GameBehavior gameBehavior)
     : base("PlayerBehavior")
 {
     this.gameBehavior = gameBehavior;
 }