public Network(double[,] patterns, double[,] answers) { this._layers = new Layer[Store.GetAmountLayers()]; this._outer = new Outer(); this._patterns = patterns; this._answers = answers; }
public Trainer(Layer[] layers, Outer outer, double[,] patterns, double[,] answers) { this._layers = layers; this._outer = outer; this._patterns = patterns; this._answers = answers; }