Пример #1
0
        public Actor(IServiceProvider container, IActorGet actorGet, ActorScheduler actorScheduler, ActorController instance)
        {
            this.ActorGet        = actorGet;
            this.ActorController = instance;

            var options = instance.GetType().GetCustomAttributes <ActorOptionAttribute>(false);

            Option = new ActorOptionAttribute();
            foreach (var attr in options)
            {
                if (attr is ActorOptionAttribute option)
                {
                    Option = option;
                }
            }

            this.ActorScheduler = Option.SchedulerType switch
            {
                SchedulerType.None => actorScheduler,
                SchedulerType.LineByLine => ActorScheduler.LineByLine,
                SchedulerType.TaskFactory => ActorScheduler.TaskFactory,
                SchedulerType.TaskRun => ActorScheduler.TaskRun,
                _ => actorScheduler
            };


            maxQueuelen = Option.MaxQueueCount;
            ActorController.ActorGet = ActorGet;
            ActorController.Status   = this;
            this.Container           = container;

            actorRunQueue = new Lazy <ConcurrentQueue <ActorMessage> >();
            Log           = new DefaultLog(container.GetRequiredService <ILoggerFactory>().CreateLogger($"Actor-{instance.GetType().Name}"));
            this.CmdDict  = LoadRegister(instance.GetType());
        }
Пример #2
0
        private Task Runing()
        {
            if (Interlocked.Exchange(ref status, Open) == Idle)
            {
                async Task RunNext()
                {
                    try
                    {
                        while (ActorRunQueue.TryDequeue(out ActorMessage msg))
                        {
                            try
                            {
                                var res = await Call_runing(msg);

                                msg.Completed(res);

                                LastRunTime = Environment.TickCount;

                                if (CompletedEvent != null)
                                {
                                    if (msg.Cmd != SleepCmd)
                                    {
                                        msg.CompleteTime = TimeHelper.GetTime();
                                        CompletedEvent(ActorController, msg);
                                    }
                                }

                                if (status == Disposed)
                                {
                                    break;
                                }
                            }
                            catch (Exception er)
                            {
                                msg.SetException(er);
                            }
                        }
                    }
                    finally
                    {
                        Interlocked.CompareExchange(ref status, Idle, Open);
                    }
                };

                return(ActorScheduler.Scheduler(RunNext));
            }

            return(Task.CompletedTask);
        }