private NetworkDetect() { try { ConnectToNetworkManager(); } catch(Exception e) { nm_manager = null; } }
private NetworkDetect() { try { ConnectToNetworkManager(); } catch(Exception e) { nm_manager = null; Console.WriteLine ("Cannot connect to NetworkManager; Assuming working connection"); Console.WriteLine (e.Message); } }
private NetworkDetect() { try { ConnectToNetworkManager(); } catch(Exception e) { nm_manager = null; Console.WriteLine("Cannot connect to NetworkManager"); Console.WriteLine("An available, working network connection will be assumed"); } }
private void afterConfiguration() { Start.Enabled = true; NetManager = new Manager(logs); }
private void ConnectToNetworkManager() { nm_manager = new Manager(); nm_manager.StateChange += OnNetworkManagerEvent; nm_manager.DeviceNowActive += OnNetworkManagerEvent; nm_manager.DeviceNoLongerActive += OnNetworkManagerEvent; last_state = nm_manager.State; }