public WebImageItem(string Url,Vector2 ExpectedSize)
 {
     this.Url = Url;
     this.Texture2d = new Texture2D((int)ExpectedSize.x,(int)ExpectedSize.y);
     this.Loader = new HttpWrapper();
     this.Loader.GET
         (
             this.Url,
             (WWW www) =>
                 {
                     if (string.IsNullOrEmpty(www.error))
                     {
                         this.Texture2d = www.texture;
                     }
                 }
         );
 }
        /// <summary>
        /// Launch the scanning process.
        /// </summary>
        public void LaunchScanningProcess(bool ConsoleOutput,string EditorPlayerPrefKey = "")
        {
            OutputInConsole = ConsoleOutput;

            _editorPlayerPrefKey = EditorPlayerPrefKey;

            if (OutputInConsole) Debug.Log("Project Scanner: Downloading Assets Description");

            _hasError = false;
            _isScanning = true;
            AssetsList = new SortedDictionary<string, AssetItem>();

            _wwwWrapper = new HttpWrapper();

            WWWForm _form = new WWWForm();

            _form.AddField("UnityVersion",Application.unityVersion);
            _form.AddField("PlayMakerVersion",MyUtils.GetPlayMakerVersion());

            _wwwWrapper.GET
            (
                "http://www.fabrejean.net/projects/playmaker_ecosystem/assetsDescription"
                ,
                _form
                ,
                (WWW www) =>
                {
                    if (!string.IsNullOrEmpty(www.error))
                    {
                        Debug.LogError("Project Scanner: Error downloading assets definition :"+www.error);

                        _isScanning = false;
                        _hasError = true;
                    }else{
                        EditorCoroutine.start(DoScanProject(www.text));
                    }
                }
            );
        }
Пример #3
0
		/// <summary>
		/// Launch the scanning process.
		/// </summary>
		public void LaunchScanningProcess(bool ConsoleOutput)
		{
			OutputInConsole = ConsoleOutput;

			if (OutputInConsole) Debug.Log("Project Scanner: Downloading Assets Description");

			_isScanning = true;
			AssetsList = new Dictionary<string, AssetItem>();

			_wwwWrapper =  new Net.FabreJean.UnityEditor.HttpWrapper();
			
			_wwwWrapper.GET
			(
				"http://www.fabrejean.net/projects/playmaker_ecosystem/assetsDescription"
				,
				(WWW www) => 
				{
					if (!string.IsNullOrEmpty(www.error))
					{
						Debug.LogError("Project Scanner: Error downloading assets definition :"+www.error);
						_isScanning = false;
					}else{
						EditorCoroutine.start(DoScanProject(www.text));
					}
				}
			);

		}