Пример #1
0
		protected override void OnSimulationStep()
		{
			base.OnSimulationStep();

			if( createdScene != null )
				ComponentsHidePublic.PerformSimulationStep( createdScene );
		}
        protected override void OnUpdate(float delta)
        {
            base.OnUpdate(delta);

            if (createdComponent != null)
            {
                ComponentsHidePublic.PerformUpdate(createdComponent, delta);
            }
        }