Пример #1
0
 public NavigationMeshPolyFootpath(NavigationMeshPoly obj)
 {
     this.Index      = obj.Index;
     this.PartId     = obj.PartId;
     this.Position   = obj.Position;
     this.Vertices   = obj.Vertices;
     this.Id         = obj.Id;
     this.AreaId     = obj.AreaId;
     this.Neighbours = new List <int>();
 }
        public static bool isNeighbour(NavigationMeshPoly poly1, NavigationMeshPoly poly2)
        {
            foreach (WorldVector3 vec1 in poly1.Vertices)
            {
                foreach (WorldVector3 vec2 in poly2.Vertices)
                {
                    if (WorldVector3.@equals(vec1, vec2))
                    {
                        return(true);
                    }
                }
            }

            return(false);
        }