Пример #1
0
        //check if creating a new submesh is possible
        private bool CheckSubMesh()
        {
            NavMeshManagerEditor.GetSceneView().Focus();

            //get count of all submeshes
            int subPointsCount = script.subPoints.Count;

            if (subPointsCount > 0 && script.subPoints[subPointsCount - 1].list.Count <= 2)
            {
                NavMeshManagerEditor.ShowNotification("Resuming current submesh.");
                return(false);
            }

            return(true);
        }
Пример #2
0
        private bool CheckCombine(NavMeshObject script)
        {
            //get count of all submeshes
            int subPointsCount = script.subPoints.Count;

            if (subPointsCount > 0)
            {
                //remove submesh without references
                if (script.subPoints[subPointsCount - 1].list.Count == 0)
                {
                    script.subPoints.RemoveAt(subPointsCount - 1);
                }
                else if (script.subPoints[subPointsCount - 1].list.Count <= 2)
                {
                    NavMeshManagerEditor.ShowNotification("Can't combine submeshes.\nYou haven't placed enough points.");
                    return(false);
                }
            }

            return(true);
        }