Пример #1
0
        public Map()
        {
            squareList = new List<Square>(columnNum * rowNum);
            for (int row = 0; row < rowNum; row++)
            {
                for (int col = 0; col < columnNum; col++)
                {
                    Square s = new Square(row, col);
                    squareList.Add(s);
                }
            }

            foreach (Square s in squareList)
            {
                s.Peers = squareList.FindAll(obj => (obj.Column == s.Column || obj.Row == s.Row || s.IsInOneUnit(obj)));
                s.Peers.Remove(s);
            }
        }
Пример #2
0
 public bool IsInOneUnit(Square obj)
 {
     return (obj.Column * 3 / 9 == Column * 3 / 9
          && obj.Row * 3 / 9 == Row * 3 / 9);
 }