Пример #1
0
        public static void generateTypes()
        {
            ServerLog.LogAsyncMessage(new LogMessage("Begining " + NAME + " generation", LogType.Log));
            using (StreamWriter outputFile = new StreamWriter(System.IO.Path.Combine(GenerateTypeConfig.MOD_FOLDER, "Log.txt"), true))
            {
                outputFile.WriteLine("Begining " + NAME + " generation");
            }
            JSONNode list = new JSONNode(NodeType.Array);

            if (GenerateTypeConfig.DecorTypes.TryGetValue(NAME, out List <DecorType> blockTypes))
            {
                foreach (var currentType in blockTypes)
                {
                    //ServerLog.LogAsyncMessage(new LogMessage("Found parent " + currentType.type, LogType.Log));
                    //ServerLog.LogAsyncMessage(new LogMessage("Found texture " + currentType.texture, LogType.Log));
                    var typeName = GenerateTypeConfig.TYPEPREFIX + NAME + "." + currentType.type;

                    ServerLog.LogAsyncMessage(new LogMessage("Generating type " + typeName, LogType.Log));
                    using (StreamWriter outputFile = new StreamWriter(System.IO.Path.Combine(GenerateTypeConfig.MOD_FOLDER, "Log.txt"), true))
                    {
                        outputFile.WriteLine("Generating type " + typeName);
                    }

                    var Typesbase = new TypeSpecs();
                    Typesbase.baseType.categories.Add(currentType.type);
                    Typesbase.typeName         = typeName;
                    Typesbase.baseType.sideall = currentType.texture;

                    list.AddToArray(Typesbase.JsonSerialize());
                }
            }
            ItemTypesServer.BlockRotator.Patches.AddPatch(new ItemTypesServer.BlockRotator.BlockGeneratePatch(GenerateTypeConfig.MOD_FOLDER, -99999, list));
        }