Dispose() публичный Метод

public Dispose ( ) : void
Результат void
Пример #1
0
 /// <summary>
 /// Releases all resources used by the <see cref="OggReader"/>.
 /// </summary>
 public override void Dispose()
 {
     _reader.Dispose();
 }
Пример #2
0
		public ISoundData Decode(Stream stream)
		{
			VorbisReader reader = null;
			try
			{
				reader = new VorbisReader (stream, false);

				int channels = reader.Channels;
				const int BITS_PER_SAMPLE = 16;
				int sampleRate = reader.SampleRate;

				//Code from: https://github.com/AdamsLair/duality/blob/a911c46b6bc830c05d3bb1202f8e7060543eaefa/Duality/Audio/OggVorbis.cs
				List<float[]> allBuffers = new List<float[]>();
				bool eof = false;
				int totalSamplesRead = 0;
				int dataRead = 0;
				while (!eof)
				{
					float[] buffer = new float[DEFAULT_BUFFER_SIZE];
					int bufferSamplesRead = 0;
					while(bufferSamplesRead < buffer.Length)
					{
						int samplesRead;
						lock (_readMutex)
						{
							samplesRead = reader.ReadSamples(buffer, dataRead, buffer.Length - dataRead);
						}
						if (samplesRead > 0)
						{
							bufferSamplesRead += samplesRead;
						}
						else
						{
							eof = true;
							break;
						}
					}
					allBuffers.Add(buffer);
					totalSamplesRead += bufferSamplesRead;
				}

				if (totalSamplesRead > 0)
				{
					short[] data = new short[totalSamplesRead];
					int offset = 0;
					for (int i = 0; i < allBuffers.Count; i++)
					{
						int len = Math.Min(totalSamplesRead - offset, allBuffers[i].Length);
						castBuffer(allBuffers[i], data, offset, len);
						offset += len;
					}
					return new SoundData(channels, BITS_PER_SAMPLE, sampleRate, data, Marshal.SizeOf(typeof(short)) * data.Length);
				}
				else
				{
					Debug.WriteLine("OggDecoder: No samples found in ogg file");
					return null;
				}
			}
			catch (InvalidDataException e)
			{
				Debug.WriteLine("OggDecoder: Failed to read ogg. " + e.ToString());
				return null;
			}
			finally
			{
				if (reader != null) reader.Dispose();
			}
		}