Пример #1
0
        /// <summary> Takes an existing resource, and 'refreshes' it. This generally means that the source of the resource is checked for changes
        /// according to some cache/check algorithm and if the resource changed, then the resource data is reloaded and re-parsed.
        ///
        /// </summary>
        /// <param name="resource"> resource to refresh
        /// </param>
        /// <param name="encoding"> character encoding of the resource to refresh.
        ///
        /// </param>
        /// <throws>   ResourceNotFoundException  if template not found from current source for this Resource </throws>
        /// <throws>   ParseErrorException  if template cannot be parsed due to syntax (or other) Error. </throws>
        /// <throws>   Exception  if a problem in parse </throws>
        protected internal virtual Resource RefreshResource(Resource resource, string encoding)
        {
            /*
             * The resource knows whether it needs to be checked
             * or not, and the resource's loader can check to
             * see if the source has been modified. If both
             * these conditions are true then we must reload
             * the input stream and parse it to make a new
             * AST for the resource.
             */

            /*
             *  touch() the resource to reset the counters
             */
            resource.Touch();

            if (resource.IsSourceModified)
            {
                /*
                 *  now check encoding Info.  It's possible that the newly declared
                 *  encoding is different than the encoding already in the resource
                 *  this strikes me as bad...
                 */

                if (!string.Equals(resource.Encoding, encoding))
                {
                    log.Warn("Declared encoding for template '" + resource.Name + "' is different on reload. Old = '" + resource.Encoding + "' New = '" + encoding);

                    resource.Encoding = encoding;
                }

                /*
                 *  read how old the resource is _before_
                 *  processing (=>reading) it
                 */
                long howOldItWas = resource.ResourceLoader.GetLastModified(resource);

                string resourceKey = resource.Type + resource.Name;

                /*
                 * we create a copy to avoid partially overwriting a
                 * template which may be in use in another thread
                 */

                Resource newResource = ResourceFactory.getResource(resource.Name, resource.Type);

                newResource.RuntimeServices           = rsvc;
                newResource.Name                      = resource.Name;
                newResource.Encoding                  = resource.Encoding;
                newResource.ResourceLoader            = resource.ResourceLoader;
                newResource.ModificationCheckInterval = resource.ResourceLoader.ModificationCheckInterval;

                newResource.Process();
                newResource.LastModified = howOldItWas;
                resource = newResource;

                globalCache.Put(resourceKey, newResource);
            }
            return(resource);
        }
Пример #2
0
 /// <summary> Create a new Resource of the specified type.
 ///
 /// </summary>
 /// <param name="resourceName"> The name of the resource to retrieve.
 /// </param>
 /// <param name="resourceType"> The type of resource (<code>RESOURCE_TEMPLATE</code>, <code>RESOURCE_CONTENT</code>, etc.).
 /// </param>
 /// <returns>  new instance of appropriate resource type
 /// </returns>
 /// <since> 1.6
 /// </since>
 protected internal virtual Resource CreateResource(string resourceName, int resourceType)
 {
     return(ResourceFactory.getResource(resourceName, resourceType));
 }
Пример #3
0
        /// <summary>
        /// Loads a resource from the current set of resource loaders
        /// </summary>
        /// <param name="resourceName">The name of the resource to retrieve.</param>
        /// <param name="resourceType">The type of resource (<code>RESOURCE_TEMPLATE</code>,
        /// <code>RESOURCE_CONTENT</code>, etc.).
        /// </param>
        /// <param name="encoding"> The character encoding to use.</param>
        /// <returns>Resource with the template parsed and ready.
        /// @throws ResourceNotFoundException if template not found
        /// from any available source.
        /// @throws ParseErrorException if template cannot be parsed due
        /// to syntax (or other) error.
        /// @throws Exception if a problem in parse
        /// </returns>
        protected internal virtual Resource loadResource(System.String resourceName, int resourceType, System.String encoding)
        {
            Resource resource = ResourceFactory.getResource(resourceName, resourceType);

            resource.RuntimeServices = rsvc;

            resource.Name     = resourceName;
            resource.Encoding = encoding;

            /*
             * Now we have to try to find the appropriate
             * loader for this resource. We have to cycle through
             * the list of available resource loaders and see
             * which one gives us a stream that we can use to
             * make a resource with.
             */

            long howOldItWas = 0; // Initialize to avoid warnings

            ResourceLoader resourceLoader = null;

            for (int i = 0; i < resourceLoaders.Count; i++)
            {
                resourceLoader          = (ResourceLoader)resourceLoaders[i];
                resource.ResourceLoader = resourceLoader;

                /*
                 *  catch the ResourceNotFound exception
                 *  as that is ok in our new multi-loader environment
                 */

                try {
                    if (resource.Process())
                    {
                        /*
                         *  FIXME  (gmj)
                         *  moved in here - technically still
                         *  a problem - but the resource needs to be
                         *  processed before the loader can figure
                         *  it out due to to the new
                         *  multi-path support - will revisit and fix
                         */

                        if (logWhenFound)
                        {
                            rsvc.info("ResourceManager : found " + resourceName + " with loader " + resourceLoader.ClassName);
                        }

                        howOldItWas = resourceLoader.getLastModified(resource);
                        break;
                    }
                } catch (ResourceNotFoundException rnfe) {
                    /*
                     *  that's ok - it's possible to fail in
                     *  multi-loader environment
                     */
                }
            }

            /*
             * Return null if we can't find a resource.
             */
            if (resource.Data == null)
            {
                throw new ResourceNotFoundException("Unable to find resource '" + resourceName + "'");
            }

            /*
             *  some final cleanup
             */

            resource.LastModified = howOldItWas;

            resource.ModificationCheckInterval = resourceLoader.ModificationCheckInterval;

            resource.Touch();

            return(resource);
        }