render() публичный Метод

public render ( ) : Bitmap
Результат System.Drawing.Bitmap
Пример #1
0
        public void load(Tilemap t)
        {
            this.t = t;
            t.render();

            this.tileSize = 8;
            this.bufferHeight = t.height;
            this.bufferWidth = t.width;

            this.Size = this.MinimumSize = new Size(bufferWidth * tileSize, bufferHeight * tileSize);

            undobutton.Click += new EventHandler(Undo);
            redobutton.Click += new EventHandler(Redo);
        }
Пример #2
0
        private void editSelectedBG()
        {
            if (tilesetListBox.SelectedItem == null)
            {
                return;
            }
            Tilemap t = getTilemap();

            if (t == null)
            {
                return;
            }
            t.render();
            new TilemapEditorWindow(t).Show();
        }
Пример #3
0
        private void exportPNGButton_Click(object sender, EventArgs e)
        {
            Tilemap t = getTilemap();

            if (t == null)
            {
                return;
            }

            SaveFileDialog sfd = new SaveFileDialog();

            sfd.Filter = LanguageManager.Get("Filters", "png");
            if (sfd.ShowDialog() != DialogResult.OK)
            {
                return;
            }

            t.render();
            t.buffer.Save(sfd.FileName, System.Drawing.Imaging.ImageFormat.Png);
        }
Пример #4
0
        private Bitmap RenderBackground(File GFXFile, File PalFile, File LayoutFile, int offs, int palOffs)
        {
            LayoutFile = new LZFile(LayoutFile, LZFile.CompressionType.LZ);
            PalFile = new LZFile(PalFile, LZFile.CompressionType.LZ);

            Image2D i = new Image2D(GFXFile, 256, false);
            Palette pal1 = new FilePalette(new InlineFile(PalFile, 0, 512, PalFile.name));
            Palette pal2 = new FilePalette(new InlineFile(PalFile, 512, 512, PalFile.name));

            Tilemap t = new Tilemap(LayoutFile, 64, i, new Palette[] { pal1, pal2 }, offs, palOffs);
            t.render();
            return t.buffer;
        }