Пример #1
0
 public MindWindow(IAudioEngine s, SceneBattle p, SaveData save)
     : base(s)
 {
     this.savedata = save;
     this.MindNow  = (MindWindow.MIND)save.mind;
     this.mindOld  = this.MindNow;
     this.parent   = p;
     this.player   = this.parent.player;
 }
Пример #2
0
 public Panel(IAudioEngine s, SceneBattle p, int x, int y)
     : base(s)
 {
     this.parent   = p;
     this.position = new Point(x, y);
 }