Пример #1
0
 public c0000a8 m0000be()
 {
     c0000a8 ca = new c0000a8();
     ca.m0003b8(this.m000298());
     c0000ad.m0003bd(ca, this);
     for (int i = 0; i < ca.m000298().Meshes.Count; i++)
     {
         for (int j = 0; j < ca.m000298().Meshes[i].MeshParts.Count; j++)
         {
             ca.m000298().Meshes[i].MeshParts[j].Effect = this.m000298().Meshes[i].MeshParts[j].Effect;
         }
     }
     ca.f000006 = base.f000006;
     ca.m0002da(base.m00018e());
     ca.f00083b = base.f00083b;
     ca.f00083c = base.f00083c;
     ca.m000264(base.m00015c());
     ca.m0000c0(base.m000008());
     ca.m0002d8(base.m00000c());
     ca.f000066 = base.f000066;
     ca.f000068 = base.f000068;
     ca.f000144 = base.f000144;
     ca.m0001a2(base.m00017b());
     ca.m000039(base.m00014b());
     ca.m00003b(base.m00014c());
     ca.m00013f(base.m00014d());
     ca.f000067 = base.f000067;
     ca.f000143 = base.f000143;
     ca.f000145 = base.f000145;
     ca.m00033c(base.m00033b());
     ca.f000031 = this.f000031;
     ca.f000033 = this.f000033;
     ca.f000035 = this.f000035;
     ca.f00087e.M11 = this.f000031;
     ca.f00087e.M22 = this.f000031;
     ca.f00087e.M33 = this.f000031;
     ca.f000037 = this.f000037;
     ca.f0000a4 = this.f0000a4;
     ca.f0000a5 = this.f0000a5;
     foreach (string str in this.f000880)
     {
         ca.f000880.Add(str);
     }
     ca.m000094(this.f000006);
     return ca;
 }
Пример #2
0
 public void m00013b(c0000a8 p0, string p1)
 {
     p0.m000141(this.X);
     p0.m000142(this.Y);
     p0.m000143(this.Z);
     p0.m000025(this.RotationX);
     p0.m000029(this.RotationY);
     p0.m00002d(this.RotationZ);
     p0.m00025a(this.RelativeX);
     p0.m00025b(this.RelativeY);
     p0.m00025c(this.RelativeZ);
     p0.m000260(this.RelativeRotationX);
     p0.m000261(this.RelativeRotationY);
     p0.m000262(this.RelativeRotationZ);
     p0.m000375(this.ScaleX);
     p0.m000376(this.ScaleY);
     p0.m00025a(this.ScaleZ);
     p0.m00007f(this.Name);
     p0.f000170 = this.IsAutomaticallyUpdated;
     p0.m0000c0(this.CursorSelectable);
     for (int i = 0; i < this.ModelMeshSaves.Count; i++)
     {
         for (int j = 0; j < this.ModelMeshSaves[i].f00005b.Count; j++)
         {
             c0000b1 cb = this.ModelMeshSaves[i].f00005b[j];
             if (!string.IsNullOrEmpty(cb.f000007))
             {
                 string str = cb.f000007;
                 string path = c000091.m000084() + str;
                 if (!File.Exists(path))
                 {
                     str = c000091.m000129(str);
                     if (!File.Exists(c000091.m000129(path) + ".xnb"))
                     {
                         throw new FileNotFoundException("Can't find either the .xnb or .fx of " + str);
                     }
                     p0.m000298().Meshes[i].MeshParts[j].Effect = c000074.m0000e6<Effect>(str, p1).Clone(c000074.m0000d4());
                     p0.m000298().Meshes[i].MeshParts[j].Tag = str;
                 }
                 else
                 {
                     p0.m000298().Meshes[i].MeshParts[j].Effect = c000074.m0000e6<Effect>(cb.f000007, p1).Clone(c000074.m0000d4());
                     p0.m000298().Meshes[i].MeshParts[j].Tag = cb.f000007;
                 }
             }
             if (!string.IsNullOrEmpty(cb.f000006))
             {
                 Renderer.m00010c(p0.m000298().Meshes[i].MeshParts[j].Effect, c000074.m0000e6<Texture2D>(cb.f000006, p1));
             }
         }
     }
     foreach (string str in this.ExtraFiles)
     {
         p0.m00008a().Add(c000091.m000084() + str);
     }
 }