public Parse ( XmlDbRow row, StoryProgressionObject manager, IUpdateManager updater, string prefix, bool errorIfNone, string &error ) : bool | ||
row | XmlDbRow | |
manager | StoryProgressionObject | |
updater | IUpdateManager | |
prefix | string | |
errorIfNone | bool | |
error | string | |
Результат | bool |
public override bool Parse(XmlDbRow row, ref string error) { mFilter = new SimScenarioFilter(); if (!mFilter.Parse(row, Manager, this, "Actor", true, ref error)) { return(false); } return(base.Parse(row, ref error)); }
public override bool Parse(XmlDbRow row, ref string error) { mTargetContinueChance = row.GetInt("TargetContinueChance", mTargetContinueChance); mTargetMaximumCount = row.GetInt("TargetMaximumCount", mTargetMaximumCount); mMutualFilter = new SimScenarioFilter(); if (!mMutualFilter.Parse(row, Manager, this, "Mutual", false, ref error)) { return(false); } mTargetFilter = new SimScenarioFilter(); if (!mTargetFilter.Parse(row, Manager, this, "Target", true, ref error)) { return(false); } return(base.Parse(row, ref error)); }
public override bool Parse(XmlDbRow row, ref string error) { mTargetContinueChance = row.GetInt("TargetContinueChance", mTargetContinueChance); mTargetMaximumCount = row.GetInt("TargetMaximumCount", mTargetMaximumCount); mMutualFilter = new SimScenarioFilter(); if (!mMutualFilter.Parse(row, Manager, this, "Mutual", false, ref error)) { return false; } mTargetFilter = new SimScenarioFilter(); if (!mTargetFilter.Parse(row, Manager, this, "Target", true, ref error)) { return false; } return base.Parse(row, ref error); }
public override bool Parse(XmlDbRow row, ref string error) { mFilter = new SimScenarioFilter(); if (!mFilter.Parse(row, Manager, this, "Actor", true, ref error)) { return false; } return base.Parse(row, ref error); }