/// <summary> /// Draws the line plot on a GDI+ surface against the provided x and y axes. /// </summary> /// <param name="g">The GDI+ surface on which to draw.</param> /// <param name="xAxis">The X-Axis to draw against.</param> /// <param name="yAxis">The Y-Axis to draw against.</param> public void Draw(Graphics g, PhysicalAxis xAxis, PhysicalAxis yAxis) { try { double xVal, yVal; int pointCount = m_lineData.Count; if (pointCount == 0) { return; } Stopwatch sw = StepTimer.Start("Transform"); Transform2D t = new Transform2D(xAxis, yAxis); // clipping is now handled assigning a clip region in the // graphic object before this call if (pointCount == 1) { m_lineData.Get(0, out xVal, out yVal); PointF physical = t.Transform(xVal, yVal); g.DrawLine(Pen, physical.X - 0.5f, physical.Y, physical.X + 0.5f, physical.Y); } else { int index = 0; PointF[] points = new PointF[pointCount]; PointF lastPoint = new PointF(Single.NaN, Single.NaN); for (int i = 0; i < pointCount; ++i) { // check to see if any values null. If so, then continue. m_lineData.Get(i, out xVal, out yVal); if (!Double.IsNaN(xVal + yVal)) //Adding a NaN with anything yeilds NaN { const float GDIMax = 1000000000f; const float GDIMin = -1000000000f; PointF p1 = t.Transform(xVal, yVal); if (p1.X > GDIMax) { p1.X = GDIMax; } if (p1.X < GDIMin) { p1.X = GDIMin; } if (p1.Y > GDIMax) { p1.Y = GDIMax; } if (p1.Y < GDIMin) { p1.Y = GDIMin; } if (!float.IsNaN(p1.X) && !float.IsNaN(p1.Y)) { if (p1 != lastPoint) { lastPoint = p1; points[index] = p1; index++; } } } } //System.Drawing.Drawing2D.GraphicsPath graphicsPath = new System.Drawing.Drawing2D.GraphicsPath(); //graphicsPath.AddLines(points.ToArray()); //g.DrawPath(Pen, graphicsPath); //g.CompositingQuality = CompositingQuality.HighQuality; //g.SmoothingMode = SmoothingMode.HighQuality; StepTimer.Stop(sw); sw = StepTimer.Start("GDI+"); if (index == 0) { return; } else if (index == 1) { PointF physical = points[0]; g.DrawLine(Pen, physical.X - 0.5f, physical.Y, physical.X + 0.5f, physical.Y); return; } if (index == points.Length) { g.DrawLines(Pen, points); } else { PointF[] newArray = new PointF[index]; Array.Copy(points, 0, newArray, 0, index); g.DrawLines(Pen, newArray); } StepTimer.Stop(sw); } } catch (Exception ex) { MessageBox.Show(ex.ToString()); throw; } }