Пример #1
0
        public NPCViewer()
        {
            Classifications = new EditorClassifications();
            Classifications.Filenames = new string[] { "npc.dat" };
            FileExtensions = "";
            StaticFileExtensions = "";
            ConfigureForm = new Configure();

            Window window = new Window();
            this.Controls = new Control[window.Controls.Count];
            for (int i = 0; i < window.Controls.Count; i++)
                this.Controls[i] = window.Controls[i];
            name_label = (Label)window.Controls.Find("lblName", true)[0];
            properties = (PropertyGrid)window.Controls.Find("prop_item", true)[0];
            model_viewer = (ModelViewer)window.Controls.Find("modelViewer", true)[0];
            properties.PropertyValueChanged += properties_PropertyValueChanged;

            name_label.Text = "Select an NPC";

            ItemToolbox toolbox = new ItemToolbox();
            ToolControls = new Control[toolbox.Controls.Count];
            for (int i = 0; i < ToolControls.Length; i++)
                ToolControls[i] = toolbox.Controls[i];
            NumericUpDown n_item = (NumericUpDown)toolbox.Controls.Find("nItem", true)[0];

            n_item.ValueChanged += delegate(object sender, EventArgs e) { SelectNPC((int)n_item.Value, true); };

            checkerboard = new Bitmap(32, 32);
            Graphics g = Graphics.FromImage(checkerboard);
            g.Clear(Color.White);
            g.FillRectangle(Brushes.LightGray, 0, 0, 16, 16);
            g.FillRectangle(Brushes.LightGray, 16, 16, 16, 16);

            last_npc = 0;
            initialized = false;
        }
Пример #2
0
		public NPCViewer()
		{
			Classifications = new EditorClassifications();
			Classifications.Filenames = new string[] { "npc.dat" };
			FileExtensions = "";
			StaticFileExtensions = "";
			ConfigureForm = new Configure();

			Window window = new Window();
			this.Controls = new Control[window.Controls.Count];
			for (int i = 0; i < window.Controls.Count; i++)
				this.Controls[i] = window.Controls[i];
			name_label = (Label)window.Controls.Find("lblName", true)[0];
			properties = (PropertyGrid)window.Controls.Find("prop_item", true)[0];
			model_viewer = (ModelViewer)window.Controls.Find("modelViewer", true)[0];
			properties.PropertyValueChanged += properties_PropertyValueChanged;

			name_label.Text = "Select an NPC";

			ItemToolbox toolbox = new ItemToolbox();
			ToolControls = new Control[toolbox.Controls.Count];
			for (int i = 0; i < ToolControls.Length; i++)
				ToolControls[i] = toolbox.Controls[i];
			NumericUpDown n_item = (NumericUpDown)toolbox.Controls.Find("nItem", true)[0];

			n_item.ValueChanged += delegate(object sender, EventArgs e) { SelectNPC((int)n_item.Value, true); };

			checkerboard = new Bitmap(32, 32);
			Graphics g = Graphics.FromImage(checkerboard);
			g.Clear(Color.White);
			g.FillRectangle(Brushes.LightGray, 0, 0, 16, 16);
			g.FillRectangle(Brushes.LightGray, 16, 16, 16, 16);

			last_npc = 0;
			initialized = false;
		}