public override void OnInspectorGUI() { GUILayout.Label("NPBehave Debugger", EditorStyles.centeredGreyMiniLabel); if (GUILayout.Button("Open Debugger")) { DebuggerWindow.selectedDebugger = ((Debugger)target); DebuggerWindow.selectedObject = DebuggerWindow.selectedDebugger.transform; DebuggerWindow.ShowWindow(); } }
public static void ShowWindow() { DebuggerWindow window = (DebuggerWindow)EditorWindow.GetWindow(typeof(DebuggerWindow), false, "NPBehave Debugger"); window.Show(); }