private void Test() { UnityEngine.Profiling.Profiler.BeginSample("Test"); int correctTestLabels = 0; for (int i = 0; i < DataManager.Test.NumImgs; i++) { int lbl = (int)DataManager.Test.Labels[i]; var handle = DataManager.CopyInput(_net.Inputs, DataManager.Test, i); handle = NeuralJobs.ForwardPass(_net, handle); handle.Complete(); int predictedLbl = NeuralMath.ArgMax(_net.Last.Outputs); if (predictedLbl == lbl) { correctTestLabels++; } } float accuracy = correctTestLabels / (float)DataManager.Test.NumImgs; Debug.Log("Test Accuracy: " + System.Math.Round(accuracy * 100f, 4) + "%"); UnityEngine.Profiling.Profiler.EndSample(); }