Пример #1
0
 public override Move DecideNextMove(Rules rules, Playground playground)
 {
     return(rules.GetValidMoves(playground)[0]);
 }
Пример #2
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 private bool IsGameOver()
 {
     return(!_rules.GetValidMoves(CurrentPlayground).Any());
 }
Пример #3
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        public override Move DecideNextMove(Rules rules, Playground playground)
        {
            List <Move> validMoves = rules.GetValidMoves(playground);

            return(validMoves[_random.Next(validMoves.Count)]);
        }