Пример #1
0
 public static GGValue Parse(string content)
 {
     using (var ms = new MemoryStream())
     {
         var writer = new StreamWriter(ms);
         writer.Write(content);
         writer.Flush();
         ms.Position = 0;
         var parser = new GGParser(ms);
         return(parser.ParseValue());
     }
 }
Пример #2
0
        public GGPackWriter WriteFile(string path)
        {
            var filename = Path.GetFileName(path);

            using (var fs = File.OpenRead(path))
            {
                if (string.Equals(Path.GetExtension(filename), ".nut", StringComparison.OrdinalIgnoreCase))
                {
                    filename = Path.ChangeExtension(filename, ".bnut");
                }
                var hash = new GGHash
                {
                    { "filename", new GGLiteral(filename) },
                    { "offset", new GGLiteral(_offset) },
                    { "size", new GGLiteral((int)fs.Length) },
                };
                _gFiles.Add(hash);
                _offset += (int)fs.Length;
            }

            var data = File.ReadAllBytes(path);

            if (string.Equals(Path.GetExtension(filename), ".nut", StringComparison.OrdinalIgnoreCase))
            {
                GGPack.DecryptBnut(data);
            }
            else if (string.Equals(Path.GetExtension(filename), ".wimpy", StringComparison.OrdinalIgnoreCase))
            {
                GGHash hash;
                using (var ms = new MemoryStream(data))
                {
                    var parser = new GGParser(ms);
                    hash = parser.ParseHash();
                }
                using (var ms = new MemoryStream())
                {
                    using (var writer = new GGBinaryWriter(new BinaryWriter(ms)))
                    {
                        hash.WriteTo(writer);
                    }
                    data = ms.ToArray();
                }
            }
            GGBinaryReader.EncodeUnbreakableXor(data);
            _bw.Write(data);

            return(this);
        }