// Protected implementation of Dispose pattern. protected virtual void Dispose(bool disposing) { if (disposed) { return; } if (disposing) { // Free any other managed objects here. PDataAdaptor.Dispose(); } // Free any unmanaged objects here. disposed = true; }
// Protected implementation of Dispose pattern. protected virtual void Dispose(bool disposing) { if (disposed) { return; } if (disposing) { // Free any other managed objects here. GeneratorFactory.Dispose(); pData.Dispose(); } // Free any unmanaged objects here. disposed = true; }
// Protected implementation of Dispose pattern. protected virtual void Dispose(bool disposing) { if (disposed) { return; } if (disposing) { // Free any other managed objects here. if (NeedDisposePData) { PData.Dispose(); } } // Free any unmanaged objects here. disposed = true; }