Пример #1
0
        /// <summary>
        /// Constructor for the Application object.
        /// </summary>
        public App()
        {
            // Global handler for uncaught exceptions.
            UnhandledException += Application_UnhandledException;

            // Standard Silverlight initialization
            InitializeComponent();

            // Phone-specific initialization
            InitializePhoneApplication();

            // Show graphics profiling information while debugging.
            if (System.Diagnostics.Debugger.IsAttached)
            {
                // Display the current frame rate counters.
                Application.Current.Host.Settings.EnableFrameRateCounter = true;

                // Show the areas of the app that are being redrawn in each frame.
                //Application.Current.Host.Settings.EnableRedrawRegions = true;

                // Enable non-production analysis visualization mode,
                // which shows areas of a page that are handed off to GPU with a colored overlay.
                //Application.Current.Host.Settings.EnableCacheVisualization = true;

                // Disable the application idle detection by setting the UserIdleDetectionMode property of the
                // application's PhoneApplicationService object to Disabled.
                // Caution:- Use this under debug mode only. Application that disables user idle detection will continue to run
                // and consume battery power when the user is not using the phone.
                PhoneApplicationService.Current.UserIdleDetectionMode = IdleDetectionMode.Disabled;
            }

            using (var db = new AppDataContext())
            {
                if (!db.DatabaseExists())
                {
                    db.CreateDatabase();

                    db.VideoGames.InsertOnSubmit(new VideoGame { Title = "[Sample] Bayonetta", Console = "PlayStation 3", Own = true });
                    db.VideoGames.InsertOnSubmit(new VideoGame { Title = "[Sample] Lost Odyssey", Console = "Xbox 360", Own = true });
                    db.VideoGames.InsertOnSubmit(new VideoGame { Title = "[Sample] Super Metroid", Console = "Super Nintendo Entertainment System", Own = true });

                    db.SubmitChanges();
                }
            }

            viewModel = new AppViewModel();
            viewModel.LoadData();
        }
 public AppViewModel()
 {
     db = new AppDataContext();
 }