Пример #1
0
        private void AccountSuccessLogin(object sender, AccountLoginEventArgs e)
        {
            e.Client.AssignAccount(e.Account);
            PacketReference.SendGameServerList(e.Client, ServerState.ShardName);

            Console.WriteLine("Account has logged in, Username: {0} Password {1}", e.Account.Username, e.Account.Password);
        }
Пример #2
0
 private void AccountLoginFail(object sender, AccountLoginEventArgs e)
 {
     Console.WriteLine("Account Failed to Login, Username: {0} Password {1}", e.Account.Username, e.Account.Password);
     PacketReference.SendClientLoginFailure(e.Client, 0x00);
 }