private BinaryWriter writer; //To write to the clients #endregion Fields #region Constructors public Client() { InitializeComponent(); grid = new GameGrid(); }
public void setGrid(GameGrid g) { this.grid = g; }
private BinaryWriter writer; //To write to the clients #endregion Fields #region Constructors public Client() { InitializeComponent(); grid = new GameGrid(); }
public void setGrid(GameGrid g) { this.grid = g; }