Пример #1
0
 public override IEnumerable <FiringIncident> MakeIntervalIncidents(IIncidentTarget target)
 {
     DebugLogger.Log("Make interval incidents");
     yield return(new FiringIncident(IncidentDefOf.RaidEnemy, this, new IncidentParms {
         target = target, points = StorytellerUtility.DefaultThreatPointsNow(target)
     }));
 }
Пример #2
0
        public MyMainClass(ModContentPack content) : base(content)
        {
            var host   = "localhost";
            var port   = 26044;
            var server = new ModServer($"http://{host}:{port}/");

            server.Start();
            server.OnCommand += (sender, args) => DebugLogger.Log(args.Message);
        }
Пример #3
0
 public StorytellerComp_Network()
 {
     DebugLogger.Log("StorytellerComp_Network constructor");
 }