public MyVector3 MaxCoord()
        {
            MyVector3 maxCoord = new MyVector3(double.MinValue, double.MinValue, double.MinValue);

            for (int i = 0, j = 0; i < vertexCount; i++, j += 3)
            {
                MyVector3 v = new MyVector3(vertexPos, j);
                maxCoord = MyVector3.Max(maxCoord, v);
            }
            return(maxCoord);
        }