Пример #1
0
 public void SlotCard(Card card)
 {
     // TODO: Change this check to come from the code that discards the card in the data.
     if (cards.Count > 0 && card is DamageCard && cards[cards.Count - 1].cardData is DamageCard)
     {
         RemoveCard(cards[cards.Count - 1]);
     }
     AddCard(UIMaster.InstantiateCard(card, rect));
 }
Пример #2
0
 public void OpenDraftPanel(List <CommandCard> cardData)
 {
     // NOTE: Temporary UI code for testing
     GetComponent <CanvasGroup>().alpha = 1f;
     useMiddleHeight = cardData.Count < 6;
     foreach (CommandCard card in cardData)
     {
         AddCard(UIMaster.InstantiateCard(card, rect));
     }
 }